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Hypnotize Hud
Downloads:
79,567
Views:
512,533
Rating:
Description
Material TF2 Hud that aims to keep a really simple in-game ui and modern menus.
You can now download and install the HUD with TF2 HUD Editor by CriticalFlaw
Screenshots
GitHub
GameBanana
HUD Wiki for Installation & Customization
Credits
HUD Base: m0re hud
Inspiration: Colly, Pigby, Jarateking, Omnibombulator, extracrispy, Whisker, Wiethoofd
Crosshairs: Broesel, Knuckles, Seeker, m0re, Fog, ToonHud, Garm3n
Streamer Mode: Whisker, Omnibombulator
[bSpeedometer:[/b] Waldo, quickkennedy, SgtPugs, Peaches
Material Design VTFS: extracrispy & Rawsor
Special Thanks
HUD Help & Feedback: bLa, Zetos, qkeitoe, Jarateking, Whisker, Wiethoofd, my Italian buddies and the whole HUDS.TF Discord
References & Guides: Omnibombulator, Doodle, Jarateking, Wiethoofd, Rays
HUD Editor: CriticalFlaw
Operating System | Supported? |
---|---|
Windows | |
Mac | |
Linux |
Resolutions | Supported? |
---|---|
4:3 | |
5:4 | |
16:9 | |
16:10 |
Miscellaneous | Supported? |
---|---|
Custom Fonts | |
Custom Menus | |
Extra Scoreboards | |
HUD Crosshairs | |
Minmode Toggle | |
Streamer Mode | |
Custom Materials | |
Easy Customization |
Gamemodes | Supported? |
---|---|
Tournament | |
Competitive | |
Arena | |
Attack/Defend | |
Capture the Flag | |
Control Points | |
Domination | |
Halloween | |
King of the Hill | |
Mannpower | |
Mann Vs. Machine | |
Passtime | |
Payload | |
Payload Race | |
Player Destruction | |
Robot Destruction | |
Special Delivery | |
Territorial Control |
- Added support for last TF2 MvM Update
- Increased dashboard's play and quit buttons height
- Changed payload cap players color to black
- Attempt at fixing the respawn label bugs
- Improved Backpack page buttons and "new" label
28/11/2022
- Improved CTF HUD
- Improved Palyload Bar
- Improved Player/Robot Destruction HUDs
- Customized MvM Objective
- Customized Training Messages
- Fixed KOTH Clock Showing The Wrong Team Color
- Tweaked Building Status Labels
- Fixed Disguise Menu Miss Matched Team Color
- Added New TF2 Update Changes
- Resized Hint Dispaly Panels
- Adjusted Some Scheme Colors
- Minor Improvements and Cleanup
26/09/2022
- Fixed Disguise Menu Miss Matched Team Color
- Added New TF2 Update Changes
- Adjusted Some Scheme Colors
- Resized Hit Dispaly Panels
04/09/2022
- Added recent TF2 update changes
- Added speedometer customization
- Fixed class selection menu not showing max players per class count
- Cleaned up the HUD from white spaces, syntax errors, uneeded elements properties
- Removed some uneeded VTFs, using VMT properties instead now
14/05/2022
- Fixed FPS Loss Issue
- Cleaned Up Some Console Spam Related to the DefaultHUD Errors
- Minor Improvements
20/03/2022
- No changelog, just updating because of the site data loss
20/10/2021
- Customized Unboxing Screen
- Fixed Inspection Menu
- Customized Stalemate Panel
- Font Fixes
- Tweaked HUD Crosshairs to have the same order as the HUD Editor
21/06/2021
- Added fixes by qkeitoe
01/06/2021
- Reduced Font Health and Ammo Font Size
- Redesigned Engineer Buildings Panels
- Added Customizations for Damage Size And Style
- Moved External Links In The Main Menu
- Reworked Health Box Customization
27/05/2021
- Fixed status icons expand orientation when multiple icons are shown at the same time
- Fixed scoreboard showing the teleports value instead of support
- Reworked hitmarkers to avoid fame drops
- Fixed chat party color
- General clean up and optimization
User Comments
273 Comments
@[✖‿✖]Mëllø[✖‿✖]
Copied from the README.md on Github:
My Fonts are looking weird/different from the screenshots how can I fix it?
Go to resource/scheme/fontfiles and install all the fonts (right click on the font file and select install)
How can I change the font?
Go to resource/clientescheme.res and uncomment (remove the //) the font you want to use. Be sure to comment the font no longer in use!
Posted 03-06-2018, 07:40 PM
@[✖‿✖]Mëllø[✖‿✖]
You're clientescheme.res file should look like this if you want Avenir.
#base "../resource/scheme/Fonts_Default.res"
#base "../resource/scheme/Fonts_Icons.res"
#base "../resource/scheme/Fonts_Crosshairs.res"
#base "../resource/scheme/Colors.res"
#base "../resource/scheme/Borders.res"
////////////////////////////////////////////////////
////////////////////////////////////////////////////
/////////UNCOMMENT THE FONT YOU WANT TO USE/////////
////////////////////////////////////////////////////
////////////////////////////////////////////////////
//#base "../resource/scheme/Fonts_Game_Nexa.res"
#base "../resource/scheme/Fonts_Game_Avenir.res"
//#base "../resource/scheme/Fonts_Game_Neutra.res"
//#base "../resource/scheme/Fonts_Game_Quake.res"
//#base "../resource/scheme/Fonts_Game_Roboto.res"
//#base "../resource/scheme/Fonts_Game_Surface.res"
Posted 05-06-2018, 10:33 PM
Found a small issue with engineer teleporter status: https://i.imgur.com/nSbcJmU.png
Posted 09-06-2018, 05:52 AM
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