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AntsHUD

Downloads:

123,937

Views:

560,821

Rating:

Download AntsHUD (5.62 MB)Last Updated: 21-08-2022

Description

A HUD with a modern, flat, dynamic design made from a combination of RaysHUD, ahud, and ToonHUD

GitHub:
https://github.com/AsianAntwan/AntsHUD
Gamebanana:
http://gamebanana.com/guis/32745
Screenshots:
https://imgur.com/a/rHpj0ys
Steam Group:
https://steamcommunity.com/groups/antwansants
Steam Profile:
http://steamcommunity.com/profiles/76561198246200638/


Credits

Thanks for friends and HUD Users that were testing out this HUD, giving me feedback, and supporting this.

Special Thanks

Thanks to Raysfiyah and the HUD Editing Community for teaching me how to do HUD editing through YouTube.

Operating System Supported?
Windows  
Mac  
Linux  
Resolutions Supported?
4:3  
5:4  
16:9  
16:10  
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Tournament  
Competitive  
Arena  
Attack/Defend  
Capture the Flag  
Control Points  
Domination  
Halloween  
King of the Hill  
Mannpower  
Mann Vs. Machine  
Passtime  
Payload  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
v1.9.5 | Aug. 20, 2022: Minor Adjustments & Cleanup
- Added highlight color to the Blu & Red buttons on Team Selection
- Changed highlight color on dashboard's Quit button to be red instead of sky blue
- Changed Engineer's Building progress bars to be white instead of TF2's off white
- Repositioned duel symbol, label, and player names & icons on the Scoreboard
- Repositioned and resized Team lists at the start and end of matches
- Repositioned Red's Player Destruction score drop shadow to the right
- Repositioned scroll bar in Main Menu's friends list to the edge of the screen
- Fixed TargetID Floating HP not being visible
- Fixed Spy's Concise Disguise Menu numbers not being visible
- Removed Engineer's Building Status Labels, Can be put back with a customization folder
- Removed files that are no longer being used

v1.9.4 | Aug. 3, 2022: Redesigned Matchmaking & Passtime UI
- Redesigned Gamemode selection to slide out at the bottom
- Redesigned Casual & Competitive matchmaking UI
- Cleaned up look top bar dashboard including pop out elements like party chat and casual map voting
- Fixed and slimmed down Passtime HUD
- Added a background to War Paint Inspection panel
- Resized and repositioned some fonts, labels, and elements

v1.9.3 HOTFIX | May 27, 2022: Actually Commit the Changes
- I am dumb and did not commit the needed changes for v1.9.3. It's been awhile.

v1.9.3 | May 27, 2022: Added Kill Feed Only HUD for Recording, Redesigned Thermal Thruster Element
- Added a kill feed only HUD in ^Customizations for recording purposes
- Added back the chat filter button to the top right of the chat window
- Redesigned the Thermal Thruster HUD element to look cleaner

v1.9.2 HOTFIX | Added a place holder text file for GitHub not removing #enabled folder

v1.9.2 | July 26, 2018: PD and RD Gamemodes UI Fixing, bug fixing, and new Customizations overriding system
- Revamped Customizations to be more efficient and easy to use for the creator and user as it utilizes the #base system
- Fixed and slightly revamped Player Destruction and Robot Destruction UI to be more compact and not conflict with other HUD elements
- Fixed match timer labels being cut off and moved from intended position
- Fixed chat being moved to default AntsHUD bottom left position regardless of the chat's intended position

v1.9.1 | June 30, 2018: Bug Fixing and Adding Features
- Added material preload which allows custom CP icons to be loaded on sv_pure 1 servers
- Added the ability to center Engineer's metal count in Customizations named "Centered Metal" [Suggested by LISTICK]
- Fixed Demoman Stickybomb panel being cut off in minmode [Thanks to many people reporting it!]
- Fixed Inspect panel(the panel that shows what weapon your enemy used to kill you) in killcam/freeze frame being small and shoved into a corner [Thanks Rezulux!]
- Removed sound.cache
- File clean up

v1.9 | 6 May 2018: Blue Moon Update Patch
- Fixed crashing when clicking on "Find A Game" button
- Other changes completely forgotten

v1.875 | 20 November 2017: Jungle Inferno Update Patches Changelog
-Added "Loadout" label from Items UI
-Added an armed color for combo boxes
-Redesigned Inspection Panel
-Slight Design Changes to Stats Summary both in Items UI and Map Loading
-Changed "MoreSymbols" Font Variable to be slightly bigger
-Changed background color of Sourcescheme.res to be slightly darker
-Changed "URLEntry" BG color to be "BGAnyLight"
-Changed overlaying HUD Elements to have their BG Color be "BGAnyDarker"
-Changed font and size of "LevelLabel" on the Main Menu Rank Panel
-Fixed Medal being misplaced when using different resolutions | Thanks PoorPocketsMcNewHold
-Fixed Team button labels to be cut off when using different resolutions | Thanks Elt
-Fixed Stamp check box being misplaced in Store UI
-Fixed "LevelLabel" being misplaced on Match Summary Rank Panel
-Fixed misplacement of "BossStatusPanel" on "Centered Remain Money" customization | Thanks Marooge
-Fixed "AntsHUDLightBlue" to have the same integer addition as "AntsHUDLightRed"

v1.85 | 19 November 2017 Changelog
-Updated to work with Jungle Inferno
-Misc changes I forgot after so long

v1.8 | 9 October 2017 Changelog
-Added Replay Files for future designing
-Added No Kill-Death Ratio on Scoreboard
-Added Killstreak Sign
-Redesigned Cart Checkout Panel
-Changed Shop Panels
-Changed few elements in MvM
-Fixed Positioning issues with elements
-Bunch of stuff I've forgotten

Let's hope for a better update. Apologies for this one :(

Edit: Also forgot to credit Pyrocrastinator(http://steamcommunity.com/profiles/76561198143710298) for a slight pixel line that caused people to see through the Main Menu in Items UI.


v1.75 Changelog
-Added HUD Color Customization
-Added Stats Title
-Added Recent Survey Files
-Added Slight Dark Bar for Class Pics on Loadout Screen
-Added CodeProBold font for Plus Button on Loadout Selection UI
-Added Scroll Bar on Chat
-Added No Casual & Comp. UI in Customizations
-Added shadows to some texts
-Redesigned Item Loadout UI
-Redesigned MvM Loss Panel
-Redesigned Revive Box
-Redesigned Store View Item UIs
-Redesigned Stop Watch UI for Highlander
-Changed Design on Advanced Options Menu
-Changed Positioning of Spy Disguise
-Changed & Fixed Positioning of Item Effect Meters
-Changed Size & Positiong of Spy Disguise Notification
-Changed Color of Numbers on Spy Disguise Menu
-Changed Killfeed amound and Font Size
-Changed Colors on Sourcescheme.res
-Slight Design Change to Passtime UI, Player Destruction, & Robot
Destruction
-Slight Change to Tournament Spectator UI
-Slight Ping Size on Scoreboard
-Slight Position Change on 3D Player Model
-Slight Positiong Change on Win Panel
-Slight Font Size change to Wave Complete Summary UI
-Centered Title on Engie Build/Destroy UI and Taunt Menu
-Fixed Low Quality Texture & Transparent Weapons on Class Selection Menu
(Thanks and sorry Mr. Mary & Liberage)
-Fixed Store Cart Panel
-Fixed Halloween Cart Meter
-Removed Old Suijin Background
-Code Clean up
-Color Changes
-Other things I forgot

Thank you all on this journey of supporting and giving feedback on this
HUD. Especially to RaysHUD for giving me the base HUD I needed and the
tutorials to learn. I would also like to thank the close online friends
I have who tested this HUD at some point. The Beta stage has now ended
with the help of you guys! I can't thank you enough :)

v1.7 Beta Changelog
-Added DemoUI & Console Buttons to Main Menu
-Redesigned Main Menu Background to a GIF
-Changed Paint Icon
-Changed Equipped Label
-Changed Inspection Weapons Panel
-Changed Weapon Style Panel Title
-Fixed Color Problems
-Fixed Time Added Position for Non-Casual/Comp
-Fixed and Redesigned MvM Scoreboard
-Fixed clipping of Abandon Panel
-Removed Tips from MvM Upgrade Menu
-Code Clean Up
-Other Stuff I probably forgot

v1.675 Beta Changelog
-Redesigned Weapon Inspection Panel
-Bug Fixes for most HUD Elements
-Remove Unnecessary Text from MvM Menu

v1.65 Quick-Fix Beta Changelog
-Fixed Casual being misplaced

v1.65 Beta Changelog
-Added Casual Map Voting files
-Added macOS Code to Beta Test Mac Version of AntsHUD
-Changed Design of Scoreboard, WinPanels, and Map Info
-Fixed up HUD for Smissmas 2016 Update
-Fixed Damage Numbers(Thanks [Applez]Sailor!)
-Removed Unnecessary Customization Files

v1.6 Beta Changelog
-Lighten up Color Scheme
-Redesign MvM unedited HUDelements
-Redesign Training unedited HUD elements
-Redesign Stats Panel
-Redesign Backpack & Loadout Panel
-Added in color customization Medic Bars
-Added in Centered Remaining Currency bar for MvM
-Added in ability to add Stats Panel to Map Loading
-Fixed some Bugs
-Change Positioning for some UIs
-Changed Time Status for Regular, Casual, & Comp. UIs
Special thanks for a recent helping friend!

v1.575 Beta Changelog
-Reverted Halloween back to Original Theme
-Fixed Halloween Gamemodes for future uses

v1.55 Beta Changelog
-Added Lowered UI
-Fixed some bugs

v1.5 Beta Changelog
-Added back Contracts Button and Panel
-Added buttons for Saving and Loading Casual Preferences
-Change Color Scheme to be Halloween-y(Only for Main Menu)
-Fixed Default BG of Game Modes in Casual Lobby
-Code Cleanup

v1.45 Beta Changelog
-Added Customizations suggested by AntsHUD-Beta Users
-Added Casual Survey for recent update
-Added ability to move Player Model around in the Loadout UI
-Changed Payload UI to have a clean design
-Fixed Bugs whenever found
-Organization on files

v1.4 Beta Changelog
-Updated Passtime, Robot Destruction, and Player Destruction Gamemode
UIs
-Moved HUD Animations and HUD Scheme Files to be organized
-Fixed 4:3 HeaderBackground clipping into the Main Menu
-Fixed Killfeed being overlapped under Casual & Comp. UI
-Fixed Notifications colliding with Health & Ammo UI

v1.35 Beta Changelog
-Updated Casual Rematch Voting System
-Changed Positioning of some shadows of text

User Comments

262 Comments

By submitting a comment, you agree to adhere to our Comment Section Rules.


Antwan HUD Developer

Screenshot. Screenshot. Screenshot.
I need screenshot for a way to better understand what's the problem.

Also, the HUD does not use a "Find Game," button. All it has are Casual, Comp., MvM, Server Browser, Training, etc. So, I have no clue what your issue is.

My conclusion is either you've somehow downloaded the wrong version of AntsHUD or the extraction process of the file screwed up. Otherwise, it's probably a problem for me to deal with.

Best Regards,
Antwan
Posted 26-03-2017, 01:25 AM
Bastian0930 HUD Developer

I get a black screen from disconnecting from a server on upward. I have yet to get a screen shot, but I still need help. Is this a known bug?
Posted 09-04-2017, 04:05 PM
Antwan HUD Developer

I never had that ever happen to me nor has anyone reported about this. I'm sure a simple restart to TF2 would fix the problem just fine.
Posted 10-04-2017, 05:04 AM
[Applez]Sailor HUD Developer

Hi, Antwan! Found another glitch with your hud, every now and then whenever I try out any new settings (e.g. setting Shader Detail to Low) my game seems to lose its ammo count, it may be caused by trying out different settings.
http://steamcommunity.com/sharedfiles/fi...=904833140 (Screenshot)
And yes I did try reloading my hud but to no avail it does nothing.
Posted 14-04-2017, 04:14 AM
[Applez]Sailor HUD Developer

Also changing classes does nothing
Posted 14-04-2017, 04:15 AM
Antwan HUD Developer

Often times this happens randomly or changing settings. Really there is no fix for it then to just allow it to fix itself later on or restart the game.
Posted 15-04-2017, 12:12 AM
Pyro is Spy! HUD Developer

Update plz
Posted 28-04-2017, 11:01 AM
Antwan HUD Developer

If I want to be honest with you, ever since I got AntsHUD out of beta, I considered that as sort of a success and ultimately became lazy and de-motivated to work on the HUD. Even though there are still bugs to be iron out. Now, it's gone to the point of being 3 months since the last update and the current working one isn't much of changes which made me afraid I will disappoint everyone if I do release a small update after 3 months. Hopefully I can make a decision by this month or next one.

Often times I would give myself the excuse of wanting to do something else, but it's a complete joke since I don't do anything different than play Pyro for the 999th time. I'm not leaving TF2 or anything. The chance of that is 0.1%. I'll keep continuing to play TF2 until it ceases to be a ghost town. And what keeps me playing is just the pure fun of the game and my HUD itself. I'm proud of what I've done for the community, and my HUd is something I don't see myself giving up on soon.

Thanks for concern,
Antwan
Posted 28-04-2017, 02:28 PM
GetaLyfe HUD Developer

U should add another hud but removing the background and setting it into black or something.
Posted 30-04-2017, 02:21 AM
Alcone HUD Developer

How to disable screensaver in the menu
Posted 05-05-2017, 03:39 AM
Antwan HUD Developer

It's not much of a screensaver but essentially a GIF using the same file method for still backgrounds. You can't click a button to turn off the moving background(or it's just no one has discovered how to do it). You would need to replace the current still background with another one and change the Background1 code in MainmenuOverride.res to have the image line to have the same code as Background2.

However, I know most people don't know how to do the basic HID scripting, so I will try to make more still SFM backgrounds and release them in a way that is easily understandable, and does not require my HUD to be 1 GB when you download it. After exams though since I want to keep my priorities straight.

Best Regards,
Antwan
Posted 05-05-2017, 06:39 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.


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