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m0re Hud
Downloads:
163,987
Views:
923,145
Rating:
Description
Clean, functional and minimalistic HUD created by m0re.
I have been maintaining this HUD for a long time while always trying to keep it as close as possible to the original version everyone loves.
Screenshots
Wiki
GitHub
TeamFortress.TV
Credits
m0re: creator of the HUD
Wiethoofd: Uber Counter
Waldo, quickkennedy, SgtPugs, Peaches: Speedometer
Gunblade, Zimmy, NinjaDC, Zen: for updating this hud before I picked it up
Operating System | Supported? |
---|---|
Windows | |
Mac | |
Linux |
Resolutions | Supported? |
---|---|
4:3 | |
5:4 | |
16:9 | |
16:10 |
Miscellaneous | Supported? |
---|---|
Custom Fonts | |
Custom Menus | |
Extra Scoreboards | |
HUD Crosshairs | |
Minmode Toggle | |
Streamer Mode | |
Custom Materials | |
Easy Customization |
Gamemodes | Supported? |
---|---|
Tournament | |
Competitive | |
Arena | |
Attack/Defend | |
Capture the Flag | |
Control Points | |
Domination | |
Halloween | |
King of the Hill | |
Mannpower | |
Mann Vs. Machine | |
Passtime | |
Payload | |
Payload Race | |
Player Destruction | |
Robot Destruction | |
Special Delivery | |
Territorial Control |
m0rehud 6.3
- Added support for last TF2 MvM Update
- Friends List in now toggleable by using the Friends button in the main menu
- Added Speedometer Customization
- Hopefully fixed respawn label appearing broken for some users
- Fixed Ready Up check image missplacement
- Added back MvM wave rating to scoreboard
- Removed control point cap highlight
- Improved Item Meters positioning
- Removed console errors spam caused by HUD elements
- General cleanup and improvements
m0rehud 6.2
- Fixed Match Status FPS Loss (The "HealthIcon" element missing the "visible" "0" command can drop up to 15 FPS on average)
- Adjusted Font Size Based On The Resolution (When the 1440p font was introduced with the last update it caused the lower resolutions to have a way bigger font than intended)
- Added m0re Color Themes
- Added a null.wav To Prevent The Console Error Spam
- Other Small Fixes (FieldName Changes etc...)
m0rehud 6.1
- Tweaked font size for 1440p or higher resolutions
- Added customizations for the TargetID
- Fixed player rank at the end of the match showing a broken label
- Fixed purple sourcescheme customization
- Fixed UI for pd_farmageddon
- More improvements and general files cleanup
m0rehud 6.0
- Added Optional Fonts
- Added A-D Key shortcuts to the item selection screen
- Fixed MapInfo menu missalignment
m0rehud 5.9
- Insane ammount of little fixes and imporvements I didn't keep track off (I made these changes in the last months so they got kinda lost)
- Added new customizations for a matchstatus featuring player names and a matchstatus featuring static health colors
- Added new customizations for some different health and ammo animations styles
- Added new customizations for head counters
- Redesigned some elements to fit more the overall style of the HUD
- General code cleanup, performance improvement
- Added support for last TF2 MvM Update
- Friends List in now toggleable by using the Friends button in the main menu
- Added Speedometer Customization
- Hopefully fixed respawn label appearing broken for some users
- Fixed Ready Up check image missplacement
- Added back MvM wave rating to scoreboard
- Removed control point cap highlight
- Improved Item Meters positioning
- Removed console errors spam caused by HUD elements
- General cleanup and improvements
m0rehud 6.2
- Fixed Match Status FPS Loss (The "HealthIcon" element missing the "visible" "0" command can drop up to 15 FPS on average)
- Adjusted Font Size Based On The Resolution (When the 1440p font was introduced with the last update it caused the lower resolutions to have a way bigger font than intended)
- Added m0re Color Themes
- Added a null.wav To Prevent The Console Error Spam
- Other Small Fixes (FieldName Changes etc...)
m0rehud 6.1
- Tweaked font size for 1440p or higher resolutions
- Added customizations for the TargetID
- Fixed player rank at the end of the match showing a broken label
- Fixed purple sourcescheme customization
- Fixed UI for pd_farmageddon
- More improvements and general files cleanup
m0rehud 6.0
- Added Optional Fonts
- Added A-D Key shortcuts to the item selection screen
- Fixed MapInfo menu missalignment
m0rehud 5.9
- Insane ammount of little fixes and imporvements I didn't keep track off (I made these changes in the last months so they got kinda lost)
- Added new customizations for a matchstatus featuring player names and a matchstatus featuring static health colors
- Added new customizations for some different health and ammo animations styles
- Added new customizations for head counters
- Redesigned some elements to fit more the overall style of the HUD
- General code cleanup, performance improvement
User Comments
191 Comments
Ive been using this hud for quite a while now, and every time i switch to something else i always come crawling back after a while. Great hud and thank you for your work. I just have a few questions.
1. Is it possible to enable showing the stats of the weapon of the person you were killed by? Like in the deathcam. Im sure its a simple command i couldnt find, i was just wondering but its not that big of a deal.
2. I know this probably takes a lot of work on your end, so you dont have to if you dont want to, but is there anyway you can enable the highest killstreak menu at the end of a round?
Posted 04-06-2021, 09:56 AM
@marc
Hey, thank you!
For the first one it's possible yeah, you want to navigate to m0rehud/resource/ui/freezepanel_basic.res and change these two lines https://github.com/Hypnootize/m0rehud/bl...#L284-L285 to "xpos" "r200" and "ypos" "0", that should be enough to bring it back.
For the end of the round highest killstreak I actually tried some solutions to add it back but every time I really don't like how it looks and end up scrapping it D: I'm up about giving it a couple more tries but it's not super high priority as I'm currently busy with other HUDs and other stuff.
Posted 05-06-2021, 06:03 PM
Thank you! I played with zeeshud, and tbh the ending scoreboard with highest killstreak looked out of place (no offense, thats also a great hud, it just took up a lot of space) so i really dont mind how it looks as long as its there, not like it matters since you wont be in an important fight or anything while its showing. If you have a version somewhere with it enabled, could you just upload it as an alternate version here or on github or something? or just tell me how to do it myself, if you get the chance. Thanks
Posted 07-06-2021, 02:35 AM
@marc
This is the winpanel with the top killstreak, you can simply replace the file in resource/ui
https://www.dropbox.com/s/wvoybxb0sf6pxw...el.7z?dl=1
@Tsu
You can activate it with the use of customizations, from m0rehud/customizations/KillStreak you can pick a customization style and the you want to activate it by following this little guide: https://github.com/Hypnootize/m0rehud/wi...omizations
Posted 15-06-2021, 08:37 PM
I only enabled them in the main menu for the screenshot, they are not supposed to be in the main menu usually. That said if you wanted them to be in the main menu as well you can open gamemenu.res and under the "TOOLS BAR" section you want to switch each "OnlyInGame" from "1" to "0" and they should show.
Posted 30-08-2021, 08:41 PM
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