HUDS.TF

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The Mannterface

Downloads:

17,927

Views:

164,815

Rating:

Download The Mannterface (1,016.57 KB)Last Updated: 28-08-2017

Description

"...We decided that the original heads-up display simply did not cut the mustard of these fighter's standards.

We needed to rebuild.

Of course, we needed to keep that special Mann Co. je ne sais quoi that we were known for. So we vowed when we started the project that we would only use resources from the original heads-up display to keep that aesthetic and flavor intact.

And then I left them to it.

This summer, many drafts of this new project were made. Many were made and thrown out, and some had aspects that were preferable. Those aspects survived all the way to the final product. Those were the most fit. The product below is the fittest heads-up display we have made, and we sincerely hope you like it."

- From the CEO & President of Mann Co., Mr. Saxton Hale


Credits

Saxton Hale - Developer
thenoid - Ideas Guy
Wiethoofd - HUD Lord

Special Thanks

Special thanks to thenoid for sending me crazy ideas at 3:00a.m. about how to push the flaky-at-best coding for HUDs in this game, to Wiethoofd of WietHUD for introducing #base to us (which as HUD developers, we all should take advantage of and abuse because it's really really cool), and to Omnibombulator for helping out and creating HUDS.tf!!

Operating System Supported?
Windows  
Mac  
Linux  
Resolutions Supported?
4:3  
5:4  
16:9  
16:10  
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Tournament  
Competitive  
Arena  
Attack/Defend  
Capture the Flag  
Control Points  
Domination  
Halloween  
King of the Hill  
Mannpower  
Mann Vs. Machine  
Passtime  
Payload  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
17.08.03.0 …
Literally just a check to see if anything happened that would break this HUD and ta-da! Nothing really!

16.12.19.0 …
Update for December pre-winter update.

16.07.19.0 …
Added more font options, fixed floating health

16.07.09.0 …
Fixed for Meet Your Match, added font options, added new scoreboard

16.05.16.0 …
ACTUALLY FIXED Winpanel, added Wiethoofd the HUD god's Matchmaking HUD,
updated other base files

16.04.25.0 …
Fixed winpanel and such for 25 April

16.03.28.0 …
Fixed for streamlist update. Custom comp UI added that was heavily
inspired by mattr0d, will make more original at a later date.

16.03.18.0 …
Updated for Matchmaking

16.03.03.0 …
Fixed for Matchmaking

16.01.18.0 …
No update to files, just the readme. Misspelled WietHUD and called
Wiethoofd, who is from the Netherlands, Finnish. Sorry!

16.01.16.0 …
Mannterface, mannlier than ever before. Be a real, burly, sonofabitch
with this completely redone HUD, working on all resolutions, using #base
includes sourcing from the default files! More about this and more can be read in
the README. Thanks to Wiethoofd and thenoid for everything!

16.0.0.0 …
Removal of old version. This old version, which is old and broken, can
be found here: http://puu.sh/myy5O.zip

15.12.27.0 …
Fixed spectator and spawn healthbars, names, and outlines not showing up

15.12.17.0 …
Updated for the Tough Break update and fixed the Vaccinator backgrounds

15.12.02.0 …
Big thanks to seiterseiter!! Tons of new menu fixes and improvements.
Check it out for yourself!

15.11.14.0 …
Added 32 player scoreboard, changed name of "4:3" scoreboard to "normal"
(this will run on all resolutions), cleaned up menus, changed winpanel
to be better

15.11.01.0 …
Fixed health turning red too fast, added "e" shortcut to continue on map
connect, fixed healthbars on targetid for EZ-OPTIONS, fixed health
hurt/buff not animating on tournament spectate in healthbars mode, fixed
little witch hat appearing above health, fixed Mannpower powerups
showing up strangely.
Known bug, buffs/debuffs like marked for death and vaccinator icons do
NOT show up with the healthbar.

15.10.29.0 …
BIG UPDATE! - Added 16:9 options for health (default/cross/prism/bar)
and Medic charge (default/bar), options use #base for super-easy options
changing, but added options folder JUST IN CASE, also updated for Scream
Fortress VII

15.10.12.0 …
Added little animation to full charge, fixed kill count on scoreboard
sometimes getting cut off, updated 4:3 scoreboard

15.10.11.0 …
Made player health slightly bigger, made TargetID health slightly
bigger, made ammo slightly bigger, made spectator floating names more
visible

15.10.07.0 …
Updated for Invasion Community Update, fixed "xx..." sometimes appearing
on server timer and low and buffed health in some resolutions, made
TargetID font slightly smaller in an attempt to fix the super-long Medi
Gun name problem, got rid of "On the bright side..." panels appearing on
death

15.10.02.0 …
Added scoreboard toggle (in-game, bottom right: the eyeball), updated
the loadout subpanel to have Flame's mouseovers on the class Polaroids,
added backpack background, attempted to fix inspect panels, attempted to
fix KOTH timers, made BLU on the left and RED on the right like it is in
the stock HUD

15.09.27.0 …
Added server & map name, training button, and class selection. Fixed
Engineer UI and TargetID name length. Happy one month anniversary!

15.09.23.0 …
Fixed buff/debuff icons not appearing, allowed more room for names and
names of Medi Guns on TargetIDs

15.09.19.0 …
Added 4:3 support! (Not for menus yet, though, just the scoreboards and
Demoman UI)

15.09.17.0 …
Added previous/next buttons for the backpack

15.09.04.0 …
Fixed minmode cp's; added hq backpack icons; fixed inspect panel on
spectate and freezecam; made targetid larger

15.09.04.0 …
Added A+D shortcuts to move through the backpack with ease

15.08.27.2 …
Fixed for Gun Mettle Trade-Up Service!

15.08.27.1 …
Fixed killerhealth animations, killer name font, the health cross
appearing sometimes, and old animation files

15.08.27.0 …
Added dark round timer

15.08.26.2 …
Made crosshairs off by default, made damage indicators less obtrusive

15.08.26.1 …
Transparent viewmodels off by default; Fixed highlander scoreboard

15.08.26.0 …
Initial release of The Mannterface
mannterface committed on Aug 26, 2015

User Comments

46 Comments

By submitting a comment, you agree to adhere to our Comment Section Rules.


Skittlez HUD Developer

^
Also some of the buttons are mixed up with some others in the main menu.
Posted 29-07-2016, 08:02 PM
Schitt HUD Developer

You didn't forget about MedHUD right?
Posted 03-08-2016, 08:05 AM
CherryFlavoured™ HUD Developer

is it possible to make this for mac?
Posted 04-08-2016, 09:56 PM
ThatOneChris HUD Developer

I can't find the mute button for the life of me on this HUD, which is something I have to use often (unfortunately). I'm using a 4:3 resolution, is this the problem, or does the HUD just not have a mute button?
Posted 06-08-2016, 04:03 PM
Squafflez | G.E.W.P HUD Developer

Nice HUD! Love the damage numbers.
Posted 11-08-2016, 09:05 PM
Ken-Douken HUD Developer

While I do enjoy many aspects of this hud (Health, damage numbers, the main menu), there are a lot of technical issues about it. NOTE: My resolution is 1366 X 768.
For one, many of the buttons on the HUD aren't very easily visible, such as "vote" and "mute players" during matches. I suspect this is a glitch, because it seems quite unlikely that buttons such as "vote" are meant to be half-hidden underneath the Team Fortress 2 logo. Second comes my most important point, how a lot of the menu buttons that are visible don't function properly. For example, the "resume game" button doesn't do anything when clicked, and the "join another game" button sort of works, but after you click on one of the buttons that pops up after it (e.g competitive), you're left on a "join game" screen where none of the buttons function, making you have to force-quit TF2. If the "join another game" button was replaced with an "exit server" button, or something similar, it would probably fix the issue. In all, I think this HUD works very well in-game, but the menus really need de-bugging and slight re-arranging to make things like the "vote" button more visible, and make things like the "resume game" button actually function. An update to this HUD regarding some of these issues would be great.
Posted 26-08-2016, 08:30 PM
Cate HUD Developer

R.I.P 5.3 2011 - 2016
Posted 07-09-2016, 01:37 PM

There doesn't seem to be any button for offline play. Is there one?
Posted 21-10-2016, 01:26 PM
gandulf2gud4u HUD Developer

just do it in the console
Posted 27-10-2016, 12:47 PM
dooderdude10 HUD Developer

works on macs! :D
Posted 19-11-2016, 03:51 AM
B0mbastic Bill HUD Developer

Great HUD, but some of the menu text merges with their corresponding borders. Also, why is there still a Quickplay button?
Posted 26-12-2016, 12:52 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.


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