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Overwatch HUD
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233,689
Views:
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Description
TF2 HUD based off of Overwatch 2.
Screenshots: http://imgur.com/a/U1gfV
Notes:
If you don't like how far away the health/ammo is from the center, turning on minimal mode (cl_hud_minmode 1) will move the health/ammo to the center of the screen. (http://i.imgur.com/Im28G5K.png)
Currently I haven't edited the mann vs machine HUD elements. I plan on doing them at a later date.
Crosshairs are managed in resources/ui/HudPlayerClass.res.
Resolution Support:
16:9 - Made on 1920x1080, should work on other resolutions
16:10 - Should work, maybe some slight offsets.
4:3 - Not useable. Lots of hud elements that are simply just gone or way too offset.
Credits
- JarateKing - HUD guide, letting me use his centered targetids
- Rawrsor & Nokk - helped out with answering some of the questions I had while making this hud
Special Thanks
- Jack for pushing me to update this after 4 years
| Operating System | Supported? |
|---|---|
| Windows | |
| Mac | |
| Linux |
| Resolutions | Supported? |
|---|---|
| 4:3 | |
| 5:4 | |
| 16:9 | |
| 16:10 |
| Miscellaneous | Supported? |
|---|---|
| Custom Fonts | |
| Custom Menus | |
| Extra Scoreboards | |
| HUD Crosshairs | |
| Minmode Toggle | |
| Streamer Mode | |
| Custom Materials | |
| Easy Customization |
| Gamemodes | Supported? |
|---|---|
| Tournament | |
| Competitive | |
| Arena | |
| Attack/Defend | |
| Capture the Flag | |
| Control Points | |
| Domination | |
| Halloween | |
| King of the Hill | |
| Mannpower | |
| Mann Vs. Machine | |
| Passtime | |
| Payload | |
| Payload Race | |
| Player Destruction | |
| Robot Destruction | |
| Special Delivery | |
| Territorial Control |
Sept 18 2022
- updated killfeed local bg color to be brighter
- fixed sizing of top bar matchmaking panels
- tweaked font colours of matchmaking panel
- 'in queue' and 'join game' buttons are no longer cut off
- hud ACTUALLY works - sorry this was a long time coming, I just never realized how easy it was.
Sep 21 2022
- Fixed blur background not working, disabled blur feature altogether as it was causing black screens on MoTD, class select, end of round screens
- Added armed animations for lower main menu buttons (not sure why this wasn't already done oops)
- Fixed colour of text boxes, still slowly working on correcting them as they come up
- Minor changes to improve quality of life and fix alignment issues
Oct 04 2022
- realigned longer item effect panels (razorback namely) to align from the east so they dont clip with the effect meter
- fixed payload icons not working in sv_pure and just not working in general
- fixed control point icons not working in valve servers / sv_pure servers
- added proper image for hud round counter
- advanced options menu is readable
Oct 13 2022 Update
- Updated majority of HUD elements to Overwatch 2's styling
- OW2 Health + ammo button styles, fonts, item effect meters, menus updated to OW2's styling
- Still working on other menus (find a game menu, revising loadout/backpack panel soon, etc)
- Fixed an issue with hudanimations causing the round end scoreboard not being displayed properly
- Fixed an issue with the Contracker being overlapped by the Resume Game button
- Fixed an issue with the Huntsman item effect meter (2 appearing)
- Fixed 2D player model not being aligned properly when disguised as Spy
- Fixed Razorback label item effect meter getting cut off
- Fixed payload/cp icons not being preloaded in the menu, resulting in them going back to default in sv_pure servers
- Vaccinator hud is still a little wonky but is a bit more aligned with the styling
- Rage/sapper meter fixed
- Changed colours to match OW2
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