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Overwatch HUD

Downloads:

233,690

Views:

610,120

Rating:

Download Overwatch HUD (8.89 MB)Last Updated: 14-10-2022

Description

TF2 HUD based off of Overwatch 2.
Screenshots: http://imgur.com/a/U1gfV

Notes:
If you don't like how far away the health/ammo is from the center, turning on minimal mode (cl_hud_minmode 1) will move the health/ammo to the center of the screen. (http://i.imgur.com/Im28G5K.png)
Currently I haven't edited the mann vs machine HUD elements. I plan on doing them at a later date.
Crosshairs are managed in resources/ui/HudPlayerClass.res.

Resolution Support:
16:9 - Made on 1920x1080, should work on other resolutions
16:10 - Should work, maybe some slight offsets.
4:3 - Not useable. Lots of hud elements that are simply just gone or way too offset.


Credits

- JarateKing - HUD guide, letting me use his centered targetids
- Rawrsor & Nokk - helped out with answering some of the questions I had while making this hud

Special Thanks

- Jack for pushing me to update this after 4 years

Operating System Supported?
Windows  
Mac  
Linux  
Resolutions Supported?
4:3  
5:4  
16:9  
16:10  
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Tournament  
Competitive  
Arena  
Attack/Defend  
Capture the Flag  
Control Points  
Domination  
Halloween  
King of the Hill  
Mannpower  
Mann Vs. Machine  
Passtime  
Payload  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
Full changelog available in the GitHub repository.
Sept 18 2022
- updated killfeed local bg color to be brighter
- fixed sizing of top bar matchmaking panels
- tweaked font colours of matchmaking panel
- 'in queue' and 'join game' buttons are no longer cut off
- hud ACTUALLY works - sorry this was a long time coming, I just never realized how easy it was.

Sep 21 2022
- Fixed blur background not working, disabled blur feature altogether as it was causing black screens on MoTD, class select, end of round screens
- Added armed animations for lower main menu buttons (not sure why this wasn't already done oops)
- Fixed colour of text boxes, still slowly working on correcting them as they come up
- Minor changes to improve quality of life and fix alignment issues

Oct 04 2022
- realigned longer item effect panels (razorback namely) to align from the east so they dont clip with the effect meter
- fixed payload icons not working in sv_pure and just not working in general
- fixed control point icons not working in valve servers / sv_pure servers
- added proper image for hud round counter
- advanced options menu is readable

Oct 13 2022 Update
- Updated majority of HUD elements to Overwatch 2's styling
- OW2 Health + ammo button styles, fonts, item effect meters, menus updated to OW2's styling
- Still working on other menus (find a game menu, revising loadout/backpack panel soon, etc)
- Fixed an issue with hudanimations causing the round end scoreboard not being displayed properly
- Fixed an issue with the Contracker being overlapped by the Resume Game button
- Fixed an issue with the Huntsman item effect meter (2 appearing)
- Fixed 2D player model not being aligned properly when disguised as Spy
- Fixed Razorback label item effect meter getting cut off
- Fixed payload/cp icons not being preloaded in the menu, resulting in them going back to default in sv_pure servers
- Vaccinator hud is still a little wonky but is a bit more aligned with the styling
- Rage/sapper meter fixed
- Changed colours to match OW2

User Comments

289 Comments

By submitting a comment, you agree to adhere to our Comment Section Rules.


Ana_ HUD Developer

Bugs (updated 24/7/16, again):
- The text shadows for the names while looking at players are glitched. (They are off to the right.)
- The spotlight item in Mann Co. Store is currently glitched, most likely to not having a a background made yet.
- There is no random class selection button for the HUD. (possibly make "numbers" for the classes to situate hotkeys to class select.)
- No training option.
- Demoman's charge meter interferes with the sticky bomb counter, but only when the player plays normal demoman (with stickybomb launcher), then plays demoknight.
- Engineer's Pomson meter interferes with the metal counter.
- Rendering problems with text on Mac. (nimtra still has not decided what to do about this current situation. Speculation, most likely he may replace the fonts for Mac.)
Posted 25-07-2016, 03:42 PM
Effaced HUD Developer

I really like this HUD for two reasons! One being that whole "TF2 = OW" joke and how compact alot of the elements are.

My only complaints would be the overlay when healed (the heal symbols are distracting) and the chat appearing so sharp it stabs my eyes (probably small text shadows).
Posted 26-07-2016, 01:20 PM
Mr.Munchikins HUD Developer

great hud over all but i cant create my own server .

Rip tr_walkway_c2
Posted 26-07-2016, 01:47 PM

I have a problem with the hud , the start up with SUIJIN on it works but when it loads , the main menu is normal , i made sure i uninstalled all my other huds but the menu still looks like classic TF2.
Posted 27-07-2016, 12:51 PM
Sidhon #TeamHeavy HUD Developer

Can't see what power up i have on mannpower mode
Posted 27-07-2016, 06:16 PM
Sidhon #TeamHeavy HUD Developer

can't see what i have toggled on in advanced options
Posted 27-07-2016, 06:19 PM
Sidhon #TeamHeavy HUD Developer

can't see what i have toggled on in advanced options
Posted 27-07-2016, 06:34 PM
Skittlez HUD Developer

Someone add the 2!
Posted 29-07-2016, 08:06 PM
Vizor HUD Developer

how can i get rid of winning screen?
Posted 30-07-2016, 05:30 AM
Ana_ HUD Developer

Bugs (updated 30/7/16):
- The text shadows for the names while looking at players are glitched. (They are off to the right.)
- The spotlight item in Mann Co. Store is currently glitched, most likely to not having a a background made yet.
- There is no random class selection button for the HUD. (possibly make "numbers" for the classes to situate hotkeys to class select.)
- No training option.
- Demoman's charge meter interferes with the sticky bomb counter, but only when the player plays normal demoman (with stickybomb launcher), then plays demoknight.
- Engineer's Pomson meter interferes with the metal counter.
- Still no indicators for buffs and debuffs (Mad Milk, Bleeding, Jarate debuffs, Mannpower, and Banner buffs.)
- Rendering problems with text on Mac. (nimtra still has not decided what to do about this current situation. Speculation, most likely he may replace the fonts for Mac.)
Posted 31-07-2016, 02:38 AM
Ana_ HUD Developer

@MrMunchkins The TF team has apparently removed the "create server" button, and an alternative for now is to use the console. (map tr_walkway_rc2)
Posted 31-07-2016, 02:41 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.


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