HUDS.TF

HUDS.TF will be closing down on Tuesday, 31st January 2023. Please see the Announcements channel in Discord.

Advertisement (Remove Ads?)


Flarepunch

Downloads:

39,104

Views:

232,043

Rating:

Download Flarepunch (1.54 MB)Last Updated: 16-11-2020

Description

Check out the README.md file over at GitHub for all the information you need.

This HUD uses cl_hud_minmode 1 to display a mode called "Streamer Mode". This hides all player names from various panels throughout the HUD. There is an Enable/Disable Streamer Mode button on the Main Menu, so if you're not seeing player names when you use this HUD, press that button and it'll sort you out.

Additionally, I'd recommend putting "cl_hud_minmode" "0" into your autoexec.cfg file (if you have one).


Credits

rawrsor/extracrispy - Material Buttons/Images (I'm sorry, I don't know exactly who to credit here).
Quartz/Sir Villeta - Class Icons Font.
Colly - Help with various small HUD and Material issues.
Broesel/Fog/Knuckles/Griever/Whahay - Crosshairs from the Easy TF2 Crosshairs pack.

Operating System Supported?
Windows  
Mac  
Linux  
Resolutions Supported?
4:3  
5:4  
16:9  
16:10  
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Tournament  
Competitive  
Arena  
Attack/Defend  
Capture the Flag  
Control Points  
Domination  
Halloween  
King of the Hill  
Mannpower  
Mann Vs. Machine  
Passtime  
Payload  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
Version 1.1.6 Wrote:IN-GAME

General:
  • Fixed Scoreboard being the incorrect size while using Streamer Mode.
  • Fixed a bug with AmmoNoClip not showing Blurred Shadow/Regular Shadow while using Streamer Mode.

Version 1.1.5 Wrote:Some more visual changes, updating and adding a few panels to better fit Flarepunch's core design.

IN-GAME

General:
  • Team Status panels at the top of the UI have been redesigned.
    • Round Counter has also been slightly changed. Background has been removed and Counters have been repositioned slightly.
  • Killfeed has been repositioned ever so slightly, also thanks to the Team Status design update, it no longer clashes with respawn timer animations.
  • Scoreboard size has been increased from 9v9 to 12v12.
  • Taunt Menu has finally been implemented properly.

Enjoy!

Version 1.1.4 Wrote:A few small changes made, mainly to optimization. The HUD should run smoother.

Visual Changes:
  • Updated Vote HUD Panels
  • Updated Matchmaking Panels
  • Updated Engineer Building and Spy Sapper Icons
  • Added Training Mode Support

Optimizations:
  • Removed Easy Custom Crosshairs from the HUD to help reduce load times
  • Updated Icon font files
  • Fixed Class Icon fonts not loading without installing the font file first
  • Removed several font instances to reduce load times

Version 1.1.3 Wrote:Forgot to push a few update files from a while ago.

IN-GAME

General:
  • Updated BLU and RED Team Menu Buttons to better highlight which is being selected.
  • Reduced Chatbox size to better avoid clashing with other HUD elements.
  • Medic: Vaccinator Charge Bar has been significantly redesigned.

MENUS

Loadout/Store:
  • Various Menu elements updated.

Version 1.1.2 Wrote:IN-GAME

General:
  • Removed Spectator and Spectators In Queue List on Scoreboard while in Streamer Mode.
  • Added Engineer Build/Destroy/Eureka Effect Panels.
    • Pip-Boy Menus also fully supported.

Payload Race:
  • Fixed capture point material from going back to default texture in sv_pure 2.

Mann Vs. Machine:
  • Added Power Up Canteen Panel.
  • Fixed MvM Scoreboard Stats.
  • Added Kills, Deaths, Healing and Damage stats to MvM Scoreboard.

Competitive:
  • Added Stopwatch panel for competitive modes.

OTHER

Fonts:
  • Fixed missing font file for Class Icons.

Version 1.1.1 Wrote:IN-GAME

General:
  • Fixed Class Image appearing on Scoreboard.
  • Fixed Class Image being in a horrible position in game.
  • Resized Chat Box as it was bleeding over into health for 4:3 users.
  • Repositioned optional Health Cross.
  • Resized Scoreboard font for 4:3 users.
  • Repositioned Killfeed to avoid clash with player panel respawn timer.

MENUS

Main Menu:
  • Fixed Main Menu images from appearing pixelated at lower graphical settings.
  • Added "Streamer Mode" button, which toggles player name appearances in-game.

OTHER

Schemes:
  • Added clearer descriptions to Color Scheme and Animation files.
  • Added a README file.
  • Removed meme font lmao.

Version 1.1 Wrote:IN-GAME:
General:
  • Item Inspect Panel has been designed to fit the rest of the HUD.
  • Respawn Timer on Tournament Spectator has been repositioned to mirror the location of other modes.
  • Chat Box moved back to the left hand side.
  • In relation to the above, Engineer Building Status and Spy Sapper Status has been moved up to clear space for the chat box.

Payload:
  • Payload Status now displays Recede Time and Arrows that display when the cart is going backwards.

Arena:
  • Team Class panel designed and repositioned.
  • Arena Winpanel designed and repositioned.

Halloween:
  • Wheel of Doom status supported.
  • Halloween Spells supported.

Streamer Mode:
(Remember, Streamer Mode is enabled by using minmode!)
  • More instances of names in Minmode have been hidden.
    • Over spectated/friendly targets
    • Item Inspect Panels
    • Arena Winpanel MVPs
    • MvM Player Ready panels
    • MvM Scoreboard

MENUS:
Console:
  • Added support for default font for ETF2L Status Screenshots.
    • To disable custom console font, go into resource/sourcescheme.res and add comment lines // to #base "sourcescheme_custom.res"
    • Instructions are also within the file itself.
    • Small Note: You'll need to restart the game if you edit the above while in game.

User Comments

101 Comments

By submitting a comment, you agree to adhere to our Comment Section Rules.


omnibombulator HUD Developer

✪ ᴄʏᴀɴɪᴅᴇ, you've got minmode enabled. Disable minmode by putting cl_hud_minmode 0 in your console, and possibly in your autoexec.cfg if you have one.
Posted 07-06-2018, 05:29 PM
✪ ᴄʏᴀɴɪᴅᴇ HUD Developer

thank you, fixed the problem <3
Posted 07-06-2018, 05:38 PM
ム乇Цん乇1 HUD Developer

I get some intense lags when i try to press find game. And when i search.
Posted 07-06-2018, 08:37 PM
Milky Ray HUD Developer

Glad to see you back omnibombulator!!! I remember your notohud quite fondly nice work
Posted 07-06-2018, 09:18 PM
Hello There. HUD Developer

omni, If you can update other huds like sels, please do it.

and another question: does the creator need to update it himself or can admins/owners do it too like wiet
Posted 08-06-2018, 01:36 PM
lukkaeizo HUD Developer

the hud is really sleek, simplistic clean and modern, i might love it if i could see the chat and the names of other plays i.e the crosshair info, the leaderboard and killfeed
Posted 08-06-2018, 03:47 PM
omnibombulator HUD Developer

lukkaezio, you need to turn off Streamer Mode. You can do this by pressing the Enable/Disable Streamer Mode button on the Main Menu.
Posted 08-06-2018, 08:40 PM
Gaber HUD Developer

This is really one of the best HUDs I've ever seen. I love the simplistic and clean look. This HUD is simply amazing. Thanks for making this!
Posted 09-06-2018, 03:06 AM
slezig HUD Developer

I get some intense lags when i try to press find game. And when i search.
same
Posted 09-06-2018, 07:51 AM
ota. HUD Developer

It has clipping issues in MvM and Engie doesn't have the PDA modified...Other than that I like it.
Posted 09-06-2018, 05:22 PM
godbless Joey HUD Developer

is it possible to fix the pl stopwatch timer? the point cap number and the word "points" overlaps
Posted 10-06-2018, 01:17 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.


Advertisement (Remove Ads?)