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FesHud
Downloads:
62,002
Views:
484,150
Rating:
Description
A clean Team Fortress 2 Hud. Minimal elements provide the least distraction and quickest access to important information.
Paste into console: tf_hud_target_id_disable_floating_health 1
Operating System | Supported? |
---|---|
Windows | |
Mac | |
Linux |
Resolutions | Supported? |
---|---|
4:3 | |
5:4 | |
16:9 | |
16:10 |
Miscellaneous | Supported? |
---|---|
Custom Fonts | |
Custom Menus | |
Extra Scoreboards | |
HUD Crosshairs | |
Minmode Toggle | |
Streamer Mode | |
Custom Materials | |
Easy Customization |
Gamemodes | Supported? |
---|---|
Tournament | |
Competitive | |
Arena | |
Attack/Defend | |
Capture the Flag | |
Control Points | |
Domination | |
Halloween | |
King of the Hill | |
Mannpower | |
Mann Vs. Machine | |
Passtime | |
Payload | |
Payload Race | |
Player Destruction | |
Robot Destruction | |
Special Delivery | |
Territorial Control |
v0.6.7 [October 15th 2022]
- Added a 'Reload Hud' button to the main menu (will be placed somewhere else in the future)
- added files for halloween
- moved the contracter icon
- removed the twitch icon
- moved Boss Health so it doesnt overlap with the respawn timer anymore
- moved Spell icon so it doesnt overlap with the bumpercar boost anymore
- removed 'Streak' text next to the killstreak counter
- removed the killstreak announcement popup
v0.6.7 [March 3rd 2022]
- i dont even know anymore
- i remember fixing the Koth_ Timer tho
- damn its been a year??
v0.6.6 [April 11th 2021] - Hotfixed
- Checkboxes in Adv. Options can be clicked again (thanks to Wesley)
- Many visual fixes due to re adding some fonts (code wasnt working without)
- Removed "Streak" text on the bottom right corner for killstreak weapons (screenshot is still showing it)
- fixed code in some files
- fixed clientscheme
- sorry its been way to long and i accidentally deleted my changelog :(
v0.6.5 [November 25th 2020]
- Removed the orange text next to the Party Chat icon (thx Omni <3)
- synchronized color scheme
- Removed Character Icons from the Item Selection Menu. Added Charactor Icons
- Class Item selection is now working how it should.
- Removed number shadows on the Spy disguise menu
- Font changes
- Removed unused files
v0.6.4 [June 16th 2020]
- Added files for MVM
- Added MVM Credit Counter
- MVM Credit counter now shows the money you've missed
- Parts of MVM Scoreboard dont show up on the normal Scoreboard anymore
- Engies Spare Mini Sentry on MVM is now being displayed below the other buildings
- Reworked the MVM Scoreboard (looks similar to the default one)
v0.6.3 [April 14th 2020]
- Reworked the Casual, Comp and MVM entery
- Reworked the Casual Gamemode/Map Selection
- Removed the Black bar popping up at the top left after queueing for casual
- Engie Metal count doesnt overlap with the medics TargetID anymore
- Reworked the TournamentSpectator Coloring
- Moved the TournamentSpectator to fit more players
- Reworked the entire TauntSelection menu
- Cleaned up every file and removed any left over double values (further optimizations possible)
- Removed level xp values to prevent overlapping with the level (after u finish a casual match)
- TargetID and Killstreak counter shadows are now pinned to siblings
v0.6.2 [March 31st 2020]
- Fixed a problem for 4x3 users having no fonts being displayed
- Added Clientscheme for the 4x3 version (Mega sorry for that) and (thx to "lil a bit")
- Fixed TeamSelection / ClassSelection / ServerInfo "Q" "R" and "E" Buttons
v0.6.1 [March 25th 2020]
- Click the FesHud Button on the Mainmenu to reload the hud
- Mainmenu buttons have a new "active" background
- Mainmenu buttons are now evenly spaced
- Removed 12 unused Fonts
- Changed Font for Engies Metal Counter (Old one got removed)
- Changed Font for Engies Metal Pickup/Drop
- Added Meter for Pyros Thermal Thruster
- Medic Uber% Meter doesn't overlap the Last Damage Dealt number anymore
- Added smaller payload/capture point icons for pl_ and plr_ maps
- Removed Overtime Popup on KOTH maps.
- Edited the Advanced Options box (looks more like a part of the hud now)
- Added a Background to the Uber % in the Tournament Spectator (easier to read now)
v0.6.0 [March 21st 2020]
- Removed Font UKNumberPlate from Last Damage Dealt
- Added a new Font for Last Damage Dealt
- SpectatorTournament Health numbers are no longer being cut off
- TargetID Health numbers are no longer being cut off when overhealed
- Version Number on the Main Menu is now longer being cut off
v.0.6.0 [March 19th 2020]
- Edited the UKNumberPlate.ttf Font so it doesnt show the minus symbol anymore.
- Fixed Health, Ammo, Ammo in clip, Last Damage Dealt and a few more showing a small dot on the left
v.0.5.9 [March 15th 2020]
- Last Damage Dealt is smaller
- WinPanel is more transparent than before
- New Tournament Spectator UI
- Demoman Sticky Counter doesnt overlap the Medics Healing information anymore
- You can now access the ingame training (thx to halftimex)
- New MainMenu background
v0.5.8 [November 24th 2019]
- Win Panel is reworked and can fit longer names now
- Win Panel looks more like a part of the hud
- Moved last damage dealt up a bit so it doesnt overlap with Engineers Metal and Demomans Sticky Counter anymore
v.0.5.7 [August 12th 2019]
- Edited the HudMatchStatus (top bar player list)
- Removed the skull icon
- Removed skull icon background
- Changed the font for top bar respawn timer
v.0.5.6 [April 22nd 2019]
- MVM is now fully playable
- Font changes on the main menu (due to suggestions and complains)
- Removed unnecessary animations and files for better performance
- scoreboard fix for 4x3 resolutions
v.0.5.5 [Mar. 8th 2019]
- some visual changes i guess :D
- the "quit game" button does quit the game instantly again
- Updated the 16x9 Scoreboard (was an older file)
v.0.5.4 [Oct. 26th 2018]
- changed the color of the personal stats to match the theme of the hud
- added dueling minigame labels to the scoreboard
- fixed a bug causing the %killername% to disappear sometimes
v.0.5.3 [Oct. 4th 2018]
- Medic %-label now has a dropshadow (easier to see)
- Cleaned up the HudMedicCharge.res
- fixed positioning problems with some elements
- Changed the color from the 'Streak' label when holding a killstreak weapon
- Further optimizations on the WinPanel
v.0.5.2 [Sep. 1st 2018]
- Reworked the WinPanel
- Changed font for 'Friends' on the mainmenu
- updated version number on the mainmenu
- Organized folders
v0.5.1 [August 13th 2018]
- Fonts are no longer needed to be installed manually
- Optimized text positions to prevent overlapping
- Added text shadows to the Frontier Justice crits
- Even longer names can now be displayed on the Scoreboard
- Cleaned up files
v0.5.0 [June 13th 2018]
- changed background for the new fresh feeling of a new version
- removed the menu font customization
- moved down the map images on the loading screen
- further optimizations on the scoreboard
- chat doesnt move itself anymore
- you can now change the medal on the main menu from casual to comp and back
- you can now see the highest killstreak after every round
- fixed the MM text being cut of if you don't have a rank
- fixed the target id cutting off on to long names (still does on super long names)
- fixed the multi queue showing an 'U'
- added a MultiQueuesManageButton to leave either MM or Casual when queued for both
- cleaned up fonts (removed unused)
v.0.4.9 [May 15th 2018]
- added the lobby chat to the main menu (top left corner)
- moved the last dmg / healing done between health and amo (easier to see)
- updated readme file
- updated version number on the main menu
- reworked the scoreboard
- KOTH timers are now there where they should be
- Reworked the chat box
- Moved chat box to the top (moves down itself sometimes, don't know why)
v.0.4.8 [April 14th, 2018]
- Ingame Queue 'Close' button is now visable and clickable (ingame pause)
- Reduced the size of the 'Resume Game' button to be able to close the Ingame Queue
- Moved the Ingame Queue icon to the top right
- Reworked the TargetID (Heath is not longer being cut off when floating above a player)
- Removed the Text shadow from the Target Name (was necessary for the Health fix)
- Reduced the size of the TargetID health
+ v.0.4.7 [April 10th, 2018]
- Moved the time receive under the round/server timer
- Removed the huge black bar that you got when you have full uber
- Moved the respawn timer in tournament mode* (was in last changelog as well but got changed here)
v0.4.7 [April 8th, 2018]
- New Readme file (easier to understand)
- Added Mainmenu Font customization
- Added shadow to the TargetID Name (easier to see if you don't use a TargetID BG)
- Added necessary files for the Ingame Queue Status
- Added map Images on the loading screen
- Added a file to fix a name, medal, etc. positioning problem after a casual round ended (thx to Donell)
- Removed the medal and level status from the playlistentery
- Removed the transparent viewmodels support (was causing problems on some maps. 'koth_Sawmill' for example)
- Removed the greyish bar on top of the screen
- Changed TargetID Name Font
- Changed the button colors for 'Find A Game' 'Disconnect' and 'Resume Game'
- Reworked the 'Join Now' button after queueing for a casual/comp game
- Reworked the tournament-setup panel (Each Player Setup)
- Reworked the tournament-setup panel (Team Setup)
- Reworked the tournament timer
- Reworked the stream list
- Moved the contraker and twitch button to the bottom of the screen
- Moved the respawn timer in causual/comp
- Moved the respawn timer in tournament mode*
- Moved up the 'Quit' and 'Leave' button to fit into the shaded box that pops up after clicking 'Find A Game'
v0.4.6
- Fixed a positioning issue with the Round/Server timer and the Ready/Not Ready UI
- Added necessary files that were added with the most recent update
- Moved the weapon name and player name "Spy while disguised" so it doesnt overlap with the Health anymore due font changes
- Changed the ingame pause menu font to match the main menu
- Rank Medal is now clickable. yey :)
- Updated the Readme file
v.0.4.5
- Hud is ready for the most recent update
- Hud is now supporting Transparent Viewmodels
- Added backgrounds to some fonts to make those easier to see
- Font Changes on the MainMenu
v.0.4.4 [Small Update]
- Mostly visual changes
- Reworked the Classselection (Now with Blu/Red stripe)
- Reworked the Scoreboard (Added a shaded line for spectators - Spectators were hard to see before)
v.0.4.3
- You can now see your respawn timer in casual
- Moved the last DMG done to the left - was overlaping with healing numbers
- Healing Numbers now have the same font as last DMG
- The Mute, Report and Vote buttons (ingame) don't have a white box opening up anymore
- Removed unnecessary files
v.0.4.2
- Reworked the Spy Disguise Panel - not overlaping with the enemy Name anymore
- Reworked the Freezecam Panel - now in the middle of the screen and nicer to look at
- Moved the last DMG done above the Health so it doesnt overlap with the Health while beeing buffed
- Minimalistic changes on the Scoreboard - added text shadows
- Ingame Store is now fully usable - some buttons were not clickable
- New and Fresh mainmenu background
v.0.4.1
- Selecting resolution for the Hud is now more self explaining
- Added avatars to the scoreboard
- Added the War Paint button to the backpack menu
- Reworked overheal and healing numbers (now blue)
- Removed the greyish overlay on your personal stats (while joning a server)
- Repositioned the 'Loading' text (while joining a server)
- Repositioned the map name and map type so they won't overlap each other anymore
- Fixed a bug causing the main menu overlay being visible when receiving a new item
- Fixed a bug causing the backpack pages overlap with the page buttons when you've got more then 17 pages
v.0.4.0
- Hud download file file is now .zip (couple of people had problems with .rar)
- The main menu is now showing the casual EXP bar, your level and your name
- Updated version number on the mainmenu
- Reworked the main menu UI
- Removed the backpack background ( to many bugs )
- Reworked the Target ID - fixed a bug causing the last number being cut off
- Reworked the personal stats (when you're joining a server)
- Reworked the background (when you're joining a server)
- Reworked the Map name and 'Joining' text (was overlapping with the top
- Removed unnecessary fonts
- Moved the ingame chat (bottom left now)
- Fixed a bug causing the Medic Health overlapping with your own health when he's healing you
bar of the game)
- Damage numbers are even bigger now
- Removed the MOTD label
v.0.3.3
- Changed Color for damage (more visible i think)
- Added Background for Character setup, backpack, crafting, and item selection.
- Added more 16x9 and 4x3 files to customize (killstreak and spectator)
v 0.3.2
- Added/Changed necessary files for the Contracker
- Added PDA button to the Mainmenu
- Added Twitch button to the Mainmenu
- Removed unnecessary files
- Fixed an issue causing the Map-Change background overlapping with some other elements
- updated the version number on the Mainmenu
- hopefully fixed an issue causing the Hud File being corrupted for some users. (Im using WinRar version 5.50 and it works perfectly fine for me)
v 0.3.1
- Added new font to the Hud (UKNumberPlate)
- Added 4:3 and 16:9 Spectator overlays
- Bigger font for damage numbers
- Changed font for Health and Ammo (now bigger)
- Fixed not being able to see the Vaccinator charges
- New TeamMenu* overlay (*when you select a team)
v 0.3.0
- Ready for the Jungle Inferno update
- Click on 'FesHud' button for motivation ;)
- Complete new main menu overlay (now works with the Pyro Update)
- gamemenu.res is now doing its job (you don't crash anymore while joining a server)
- New Main Menu Background
- Some small font and button positioning changes
- The weapons: Bazaar Bargain, Air Strike, Eyelander now have the 'Heads Collected' counter at the same place.
- New 'Report Players' button Image (old one didn't show anymore for some reason)
- Removed the Casual experience bar on the main menu (placement issues) -> you can still get it back in: resource\ui\mainmenuoverride.res under "RankPanel" (default numbers are still there)
- New Console toggle button (some players can't use the console after the Pyro Update. Just click the 'Console' button on the main menu and you'll be fine)
v.0.2.0
- Added Mute Players / Report Players / Call Vote Buttons again
- Added 'Streak' text to the Killstreak counter
- Medic uber is not longer overlapping whith the healing targetID
- Vaccinator UI bug fixed
- New Medigun healing UI
- New Spectator Overlay on non Valve Servers (such as serveme.tf servers)
- New DemoSpec Overlay (for watchig Demos)
- Fixed a main menu bug causing the 'Find A Game' Buttons being out of sync
- Ammo in reserve and damage numbers have the same color now
- Hopefully fixed the Bug causing the main menu background picture being corrupted for some users
v.0.1.9
- Fixed a bug that caused the Playermodels in the item selection menu were not being visible sometimes
- Fixed a bug causing the ItemQuickSwitch being visable after joining a server (and not going away anymore)
- Fixed some bugs in the Backpack Panel
- Removed unnecessary 'Delete' and 'No Action' Buttons
- Added Page Jump Buttons in the backpack
- Added Restore & Save Map selection buttons in Casual (thx to Forry)
- The Scoreboard can now display max.12 players instead of max.9
- Spy Disguise Status is not longer overlapping with the 3d model of the enemy player
v.0.1.8
- Made a complete new main menu UI overlay
- Fixed some main menu UI bugs
- Weapon quickswitch menu is now between health and ammo and has a grey background now.
v.0.1.7 Public release
- Moved Health and Ammo a bit more to the Bottom corners
- Moved the Killfeed to the Top right
- Changed the Main menu background to a forrest picture
- Added a 'Reload Hud' button to the main menu (will be placed somewhere else in the future)
- added files for halloween
- moved the contracter icon
- removed the twitch icon
- moved Boss Health so it doesnt overlap with the respawn timer anymore
- moved Spell icon so it doesnt overlap with the bumpercar boost anymore
- removed 'Streak' text next to the killstreak counter
- removed the killstreak announcement popup
v0.6.7 [March 3rd 2022]
- i dont even know anymore
- i remember fixing the Koth_ Timer tho
- damn its been a year??
v0.6.6 [April 11th 2021] - Hotfixed
- Checkboxes in Adv. Options can be clicked again (thanks to Wesley)
- Many visual fixes due to re adding some fonts (code wasnt working without)
- Removed "Streak" text on the bottom right corner for killstreak weapons (screenshot is still showing it)
- fixed code in some files
- fixed clientscheme
- sorry its been way to long and i accidentally deleted my changelog :(
v0.6.5 [November 25th 2020]
- Removed the orange text next to the Party Chat icon (thx Omni <3)
- synchronized color scheme
- Removed Character Icons from the Item Selection Menu. Added Charactor Icons
- Class Item selection is now working how it should.
- Removed number shadows on the Spy disguise menu
- Font changes
- Removed unused files
v0.6.4 [June 16th 2020]
- Added files for MVM
- Added MVM Credit Counter
- MVM Credit counter now shows the money you've missed
- Parts of MVM Scoreboard dont show up on the normal Scoreboard anymore
- Engies Spare Mini Sentry on MVM is now being displayed below the other buildings
- Reworked the MVM Scoreboard (looks similar to the default one)
v0.6.3 [April 14th 2020]
- Reworked the Casual, Comp and MVM entery
- Reworked the Casual Gamemode/Map Selection
- Removed the Black bar popping up at the top left after queueing for casual
- Engie Metal count doesnt overlap with the medics TargetID anymore
- Reworked the TournamentSpectator Coloring
- Moved the TournamentSpectator to fit more players
- Reworked the entire TauntSelection menu
- Cleaned up every file and removed any left over double values (further optimizations possible)
- Removed level xp values to prevent overlapping with the level (after u finish a casual match)
- TargetID and Killstreak counter shadows are now pinned to siblings
v0.6.2 [March 31st 2020]
- Fixed a problem for 4x3 users having no fonts being displayed
- Added Clientscheme for the 4x3 version (Mega sorry for that) and (thx to "lil a bit")
- Fixed TeamSelection / ClassSelection / ServerInfo "Q" "R" and "E" Buttons
v0.6.1 [March 25th 2020]
- Click the FesHud Button on the Mainmenu to reload the hud
- Mainmenu buttons have a new "active" background
- Mainmenu buttons are now evenly spaced
- Removed 12 unused Fonts
- Changed Font for Engies Metal Counter (Old one got removed)
- Changed Font for Engies Metal Pickup/Drop
- Added Meter for Pyros Thermal Thruster
- Medic Uber% Meter doesn't overlap the Last Damage Dealt number anymore
- Added smaller payload/capture point icons for pl_ and plr_ maps
- Removed Overtime Popup on KOTH maps.
- Edited the Advanced Options box (looks more like a part of the hud now)
- Added a Background to the Uber % in the Tournament Spectator (easier to read now)
v0.6.0 [March 21st 2020]
- Removed Font UKNumberPlate from Last Damage Dealt
- Added a new Font for Last Damage Dealt
- SpectatorTournament Health numbers are no longer being cut off
- TargetID Health numbers are no longer being cut off when overhealed
- Version Number on the Main Menu is now longer being cut off
v.0.6.0 [March 19th 2020]
- Edited the UKNumberPlate.ttf Font so it doesnt show the minus symbol anymore.
- Fixed Health, Ammo, Ammo in clip, Last Damage Dealt and a few more showing a small dot on the left
v.0.5.9 [March 15th 2020]
- Last Damage Dealt is smaller
- WinPanel is more transparent than before
- New Tournament Spectator UI
- Demoman Sticky Counter doesnt overlap the Medics Healing information anymore
- You can now access the ingame training (thx to halftimex)
- New MainMenu background
v0.5.8 [November 24th 2019]
- Win Panel is reworked and can fit longer names now
- Win Panel looks more like a part of the hud
- Moved last damage dealt up a bit so it doesnt overlap with Engineers Metal and Demomans Sticky Counter anymore
v.0.5.7 [August 12th 2019]
- Edited the HudMatchStatus (top bar player list)
- Removed the skull icon
- Removed skull icon background
- Changed the font for top bar respawn timer
v.0.5.6 [April 22nd 2019]
- MVM is now fully playable
- Font changes on the main menu (due to suggestions and complains)
- Removed unnecessary animations and files for better performance
- scoreboard fix for 4x3 resolutions
v.0.5.5 [Mar. 8th 2019]
- some visual changes i guess :D
- the "quit game" button does quit the game instantly again
- Updated the 16x9 Scoreboard (was an older file)
v.0.5.4 [Oct. 26th 2018]
- changed the color of the personal stats to match the theme of the hud
- added dueling minigame labels to the scoreboard
- fixed a bug causing the %killername% to disappear sometimes
v.0.5.3 [Oct. 4th 2018]
- Medic %-label now has a dropshadow (easier to see)
- Cleaned up the HudMedicCharge.res
- fixed positioning problems with some elements
- Changed the color from the 'Streak' label when holding a killstreak weapon
- Further optimizations on the WinPanel
v.0.5.2 [Sep. 1st 2018]
- Reworked the WinPanel
- Changed font for 'Friends' on the mainmenu
- updated version number on the mainmenu
- Organized folders
v0.5.1 [August 13th 2018]
- Fonts are no longer needed to be installed manually
- Optimized text positions to prevent overlapping
- Added text shadows to the Frontier Justice crits
- Even longer names can now be displayed on the Scoreboard
- Cleaned up files
v0.5.0 [June 13th 2018]
- changed background for the new fresh feeling of a new version
- removed the menu font customization
- moved down the map images on the loading screen
- further optimizations on the scoreboard
- chat doesnt move itself anymore
- you can now change the medal on the main menu from casual to comp and back
- you can now see the highest killstreak after every round
- fixed the MM text being cut of if you don't have a rank
- fixed the target id cutting off on to long names (still does on super long names)
- fixed the multi queue showing an 'U'
- added a MultiQueuesManageButton to leave either MM or Casual when queued for both
- cleaned up fonts (removed unused)
v.0.4.9 [May 15th 2018]
- added the lobby chat to the main menu (top left corner)
- moved the last dmg / healing done between health and amo (easier to see)
- updated readme file
- updated version number on the main menu
- reworked the scoreboard
- KOTH timers are now there where they should be
- Reworked the chat box
- Moved chat box to the top (moves down itself sometimes, don't know why)
v.0.4.8 [April 14th, 2018]
- Ingame Queue 'Close' button is now visable and clickable (ingame pause)
- Reduced the size of the 'Resume Game' button to be able to close the Ingame Queue
- Moved the Ingame Queue icon to the top right
- Reworked the TargetID (Heath is not longer being cut off when floating above a player)
- Removed the Text shadow from the Target Name (was necessary for the Health fix)
- Reduced the size of the TargetID health
+ v.0.4.7 [April 10th, 2018]
- Moved the time receive under the round/server timer
- Removed the huge black bar that you got when you have full uber
- Moved the respawn timer in tournament mode* (was in last changelog as well but got changed here)
v0.4.7 [April 8th, 2018]
- New Readme file (easier to understand)
- Added Mainmenu Font customization
- Added shadow to the TargetID Name (easier to see if you don't use a TargetID BG)
- Added necessary files for the Ingame Queue Status
- Added map Images on the loading screen
- Added a file to fix a name, medal, etc. positioning problem after a casual round ended (thx to Donell)
- Removed the medal and level status from the playlistentery
- Removed the transparent viewmodels support (was causing problems on some maps. 'koth_Sawmill' for example)
- Removed the greyish bar on top of the screen
- Changed TargetID Name Font
- Changed the button colors for 'Find A Game' 'Disconnect' and 'Resume Game'
- Reworked the 'Join Now' button after queueing for a casual/comp game
- Reworked the tournament-setup panel (Each Player Setup)
- Reworked the tournament-setup panel (Team Setup)
- Reworked the tournament timer
- Reworked the stream list
- Moved the contraker and twitch button to the bottom of the screen
- Moved the respawn timer in causual/comp
- Moved the respawn timer in tournament mode*
- Moved up the 'Quit' and 'Leave' button to fit into the shaded box that pops up after clicking 'Find A Game'
v0.4.6
- Fixed a positioning issue with the Round/Server timer and the Ready/Not Ready UI
- Added necessary files that were added with the most recent update
- Moved the weapon name and player name "Spy while disguised" so it doesnt overlap with the Health anymore due font changes
- Changed the ingame pause menu font to match the main menu
- Rank Medal is now clickable. yey :)
- Updated the Readme file
v.0.4.5
- Hud is ready for the most recent update
- Hud is now supporting Transparent Viewmodels
- Added backgrounds to some fonts to make those easier to see
- Font Changes on the MainMenu
v.0.4.4 [Small Update]
- Mostly visual changes
- Reworked the Classselection (Now with Blu/Red stripe)
- Reworked the Scoreboard (Added a shaded line for spectators - Spectators were hard to see before)
v.0.4.3
- You can now see your respawn timer in casual
- Moved the last DMG done to the left - was overlaping with healing numbers
- Healing Numbers now have the same font as last DMG
- The Mute, Report and Vote buttons (ingame) don't have a white box opening up anymore
- Removed unnecessary files
v.0.4.2
- Reworked the Spy Disguise Panel - not overlaping with the enemy Name anymore
- Reworked the Freezecam Panel - now in the middle of the screen and nicer to look at
- Moved the last DMG done above the Health so it doesnt overlap with the Health while beeing buffed
- Minimalistic changes on the Scoreboard - added text shadows
- Ingame Store is now fully usable - some buttons were not clickable
- New and Fresh mainmenu background
v.0.4.1
- Selecting resolution for the Hud is now more self explaining
- Added avatars to the scoreboard
- Added the War Paint button to the backpack menu
- Reworked overheal and healing numbers (now blue)
- Removed the greyish overlay on your personal stats (while joning a server)
- Repositioned the 'Loading' text (while joining a server)
- Repositioned the map name and map type so they won't overlap each other anymore
- Fixed a bug causing the main menu overlay being visible when receiving a new item
- Fixed a bug causing the backpack pages overlap with the page buttons when you've got more then 17 pages
v.0.4.0
- Hud download file file is now .zip (couple of people had problems with .rar)
- The main menu is now showing the casual EXP bar, your level and your name
- Updated version number on the mainmenu
- Reworked the main menu UI
- Removed the backpack background ( to many bugs )
- Reworked the Target ID - fixed a bug causing the last number being cut off
- Reworked the personal stats (when you're joining a server)
- Reworked the background (when you're joining a server)
- Reworked the Map name and 'Joining' text (was overlapping with the top
- Removed unnecessary fonts
- Moved the ingame chat (bottom left now)
- Fixed a bug causing the Medic Health overlapping with your own health when he's healing you
bar of the game)
- Damage numbers are even bigger now
- Removed the MOTD label
v.0.3.3
- Changed Color for damage (more visible i think)
- Added Background for Character setup, backpack, crafting, and item selection.
- Added more 16x9 and 4x3 files to customize (killstreak and spectator)
v 0.3.2
- Added/Changed necessary files for the Contracker
- Added PDA button to the Mainmenu
- Added Twitch button to the Mainmenu
- Removed unnecessary files
- Fixed an issue causing the Map-Change background overlapping with some other elements
- updated the version number on the Mainmenu
- hopefully fixed an issue causing the Hud File being corrupted for some users. (Im using WinRar version 5.50 and it works perfectly fine for me)
v 0.3.1
- Added new font to the Hud (UKNumberPlate)
- Added 4:3 and 16:9 Spectator overlays
- Bigger font for damage numbers
- Changed font for Health and Ammo (now bigger)
- Fixed not being able to see the Vaccinator charges
- New TeamMenu* overlay (*when you select a team)
v 0.3.0
- Ready for the Jungle Inferno update
- Click on 'FesHud' button for motivation ;)
- Complete new main menu overlay (now works with the Pyro Update)
- gamemenu.res is now doing its job (you don't crash anymore while joining a server)
- New Main Menu Background
- Some small font and button positioning changes
- The weapons: Bazaar Bargain, Air Strike, Eyelander now have the 'Heads Collected' counter at the same place.
- New 'Report Players' button Image (old one didn't show anymore for some reason)
- Removed the Casual experience bar on the main menu (placement issues) -> you can still get it back in: resource\ui\mainmenuoverride.res under "RankPanel" (default numbers are still there)
- New Console toggle button (some players can't use the console after the Pyro Update. Just click the 'Console' button on the main menu and you'll be fine)
v.0.2.0
- Added Mute Players / Report Players / Call Vote Buttons again
- Added 'Streak' text to the Killstreak counter
- Medic uber is not longer overlapping whith the healing targetID
- Vaccinator UI bug fixed
- New Medigun healing UI
- New Spectator Overlay on non Valve Servers (such as serveme.tf servers)
- New DemoSpec Overlay (for watchig Demos)
- Fixed a main menu bug causing the 'Find A Game' Buttons being out of sync
- Ammo in reserve and damage numbers have the same color now
- Hopefully fixed the Bug causing the main menu background picture being corrupted for some users
v.0.1.9
- Fixed a bug that caused the Playermodels in the item selection menu were not being visible sometimes
- Fixed a bug causing the ItemQuickSwitch being visable after joining a server (and not going away anymore)
- Fixed some bugs in the Backpack Panel
- Removed unnecessary 'Delete' and 'No Action' Buttons
- Added Page Jump Buttons in the backpack
- Added Restore & Save Map selection buttons in Casual (thx to Forry)
- The Scoreboard can now display max.12 players instead of max.9
- Spy Disguise Status is not longer overlapping with the 3d model of the enemy player
v.0.1.8
- Made a complete new main menu UI overlay
- Fixed some main menu UI bugs
- Weapon quickswitch menu is now between health and ammo and has a grey background now.
v.0.1.7 Public release
- Moved Health and Ammo a bit more to the Bottom corners
- Moved the Killfeed to the Top right
- Changed the Main menu background to a forrest picture
User Comments
82 Comments
Is there supposed to be a respawn timer? I don't see it... Also, when playing as spy, the disguise's health is obstructed by the disguises name and model. The scoreboard also glitches, like when the game finishes and everyone's stats are squashed to the left. However, I feel this is the best HUD I've used so far. I especially liked the rainbow flashing when uber is ready. Keep up the great work!
Posted 01-01-2018, 01:37 AM
Dang, I kinda liked how you would change the background based on the season or something. Or maybe you never did and it was just a coincidence that during winter the background changed to a snowy forest scene. I wouldn't know, I'm just a pitiful crackhead who thinks yellow snowmen are funny.
Posted 27-02-2018, 05:24 AM
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