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moeshud
Downloads:
29,088
Views:
207,670
Rating:
Description
A simple and clean tf2 HUD.
If you like it feel free to join our Steam group: https://steamcommunity.com/groups/MoesHUD
I'll respond fastest if you comment on my Steam profile: https://steamcommunity.com/id/LouSanos
GitHub: https://github.com/MoeLesting/moeshud
Credits
Credit to rays for making rayshud, the HUD I based this off.
Special Thanks
Thanks to rays and doodles for their excellent guides on editing HUDs.
| Operating System | Supported? |
|---|---|
| Windows | |
| Mac | |
| Linux |
| Resolutions | Supported? |
|---|---|
| 4:3 | |
| 5:4 | |
| 16:9 | |
| 16:10 |
| Miscellaneous | Supported? |
|---|---|
| Custom Fonts | |
| Custom Menus | |
| Extra Scoreboards | |
| HUD Crosshairs | |
| Minmode Toggle | |
| Streamer Mode | |
| Custom Materials | |
| Easy Customization |
| Gamemodes | Supported? |
|---|---|
| Tournament | |
| Competitive | |
| Arena | |
| Attack/Defend | |
| Capture the Flag | |
| Control Points | |
| Domination | |
| Halloween | |
| King of the Hill | |
| Mannpower | |
| Mann Vs. Machine | |
| Passtime | |
| Payload | |
| Payload Race | |
| Player Destruction | |
| Robot Destruction | |
| Special Delivery | |
| Territorial Control |
12/23/2017: Small changes to the class select and team select menus.
2/13/2018: Removed Jungle Inferno models from main menu.
3/29/2018: Updated for 3/28/2018 update.
10/15/2018: Changed loading screen background.
12/15/2018: A lot of under the hood stuff. Various bug fixes.
12/17/2018: Small color fixes.
2/13/2018: Removed Jungle Inferno models from main menu.
3/29/2018: Updated for 3/28/2018 update.
10/15/2018: Changed loading screen background.
12/15/2018: A lot of under the hood stuff. Various bug fixes.
12/17/2018: Small color fixes.
User Comments
25 Comments
Amazing job with this hud, the aesthetics are obviously taken from rayshud, but I prefer this WAY more. A few things to note: the class selection menu doesn't show how many of each class there are on a team, and this one is just me, but I'd like a hit indicator on the custom crosshairs. If the crosshairs can't get a hit indicator, that's fine. Other than those things, amazing job with it man!
Posted 17-12-2017, 08:30 PM
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