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digithud
Downloads:
13,764
Views:
103,499
Rating:
Description
A clean and fresh TF2 HUD made from scratch, inspired by the spectator hud used at Insomnia61 to be used in normal gameplay.
*Important information*
- Only supports "16:9 resolutions" (for the moment).
- Pending to edit: mvm, halloween, robot destruction & passtime.
- Custom spectator tournament panels for 9v9 included in "resource/ui/spectatortournament_9v9", default is 6v6.
- Install the fonts included in "resource/fonts" folder. (if needed).
A huge shout-out to Raysfire for the tutorials, Doodles's website for the information regarding each hud file and to the people in the tftv forums for helping me out with some questions related to editing files.
Also thanks a lot for the inspiration to all the hud creators out there.
Enjoy!
UPDATE: cl_hud_minmode 1 option is now available.
Credits
A HUD made by digit.
Special Thanks
A huge shout-out to the people in the tftv forums for helping me out with some questions related to editing files.
Also thanks a lot for the inspiration to all hud creators out there, I always wanted to make my own TF2 hud and I finally did it after all these years.
Enjoy!
Operating System | Supported? |
---|---|
Windows | |
Mac | |
Linux |
Resolutions | Supported? |
---|---|
4:3 | |
5:4 | |
16:9 | |
16:10 |
Miscellaneous | Supported? |
---|---|
Custom Fonts | |
Custom Menus | |
Extra Scoreboards | |
HUD Crosshairs | |
Minmode Toggle | |
Streamer Mode | |
Custom Materials | |
Easy Customization |
Gamemodes | Supported? |
---|---|
Tournament | |
Competitive | |
Arena | |
Attack/Defend | |
Capture the Flag | |
Control Points | |
Domination | |
Halloween | |
King of the Hill | |
Mannpower | |
Mann Vs. Machine | |
Passtime | |
Payload | |
Payload Race | |
Player Destruction | |
Robot Destruction | |
Special Delivery | |
Territorial Control |
- cl_hud_minmode 1 option is now available.
- Added blue / red team buttons for class loadout.
- Added "A" and "D" keyboard controls for backpack pages.
User Comments
39 Comments
The design itself I don't think is gonna change, but I will maybe make an option so the health/ammo panel is at the bottom left like in csgo.
I will look into how to add the "A" "D" buttons to move left and right through the pages for the backpack.
I want to add blue and red options buttons for the class loadout.
I will add a hud_reloadscheme button on the main menu as well.
I expect to update all this within this next week since I have a couple of events this weekend.
Progress on the hud will come definitely since I want to make it fully funcional for all gamemodes too.
Posted 06-10-2018, 09:35 AM
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