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ahud
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284,695
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Description
A custom HUD for Team Fortress 2.
Inspired from various HUDs, including, but not limited to, rayshud, yahud, and omphud.
ahud GitHub
Screenshots
Customization
Operating System | Supported? |
---|---|
Windows | |
Mac | |
Linux |
Resolutions | Supported? |
---|---|
4:3 | |
5:4 | |
16:9 | |
16:10 |
Miscellaneous | Supported? |
---|---|
Custom Fonts | |
Custom Menus | |
Extra Scoreboards | |
HUD Crosshairs | |
Minmode Toggle | |
Streamer Mode | |
Custom Materials | |
Easy Customization |
Gamemodes | Supported? |
---|---|
Tournament | |
Competitive | |
Arena | |
Attack/Defend | |
Capture the Flag | |
Control Points | |
Domination | |
Halloween | |
King of the Hill | |
Mannpower | |
Mann Vs. Machine | |
Passtime | |
Payload | |
Payload Race | |
Player Destruction | |
Robot Destruction | |
Special Delivery | |
Territorial Control |
v2020.1111
- Updated the main menu
- Resized health, ammo and medic charge numbers (smaller)
- Resized spectator healths slightly (smaller)
- Resized vaccatinor charge meter
- Resized the control points (smaller and slighly more spaced)
- Updated customization files to work with new changes
- Updated the Twitch button to the site's current logo
- Added fix for moving chat window to animations
- Added and updated colors
- Added new font definitions
- Minor size and position changes
Thanks to CriticalFlaw for these changes and fixes:
- Added the missing Smissmas tag for workshop item submissions.
- Fixed RichText overlapping item descriptions in the Armory.
- Fixed a crash on the team selection screen in Arena Mode. The Fight and Spectate buttons were still referencing models that are not present in the file, causing a crash.
- Fixed the achievement tracker overlapping with the Engineer's building menu.
- Fixed the control point icons not appearing properly when being captured. (#121)
- Fixed the killstreak icon not appearing on the TargetID.
- Fixed the organ counter when using the Vita-Saw.
- Labels are now visible for all item effect meters. (#106)
- Updated the Mute Player button to use the new dialog panel added in the July 3rd, Update.
- Updated the Destruction PDA to use #base just like the Build PDA.
- Cleaned up the files, removed whitespace and unused elements.
- Removed odd numbered crosshair sizes, because too many clientscheme entries for custom fonts cause slower load times.
- Removed the dashboard dimmer remover because it does not work consistently.
- Removed unused Twitch panels since they are no longer being used.
v2019.1218
Thanks to CriticalFlaw for these changes:
- Fixed custom control point icons not working on sv_pure servers.
- Fixed the PDA/Disguise menus not displaying properly if a controller is connected
- Miscellaneous tweaks and improvements.
- Pinned player status effects and shadow labels to parent elements.
- Removed the background dimmer on the main menu.
- Removed unused files and code.
- Updated PDA/Disguise and Item Effect meters to use #base
- Updated items to use higher quality images.
v2018.0412
- Fixed alignment issue with Competitive MMR on the main menu
- Removed forced capitalization of team names on various HUD panels
v2018.0404
- Fixed custom materials
v2018.0330
- Added border and resized the global chat
- Updated the tabs on the Inventory, Store, and Replay pages to be more
minimal
- Updated friend's status to be smaller on the Friend's list
- Updated Join/Abandon match panel
- Updated No GC message on the main menu
- Updated and cleaned up materials
- Minor additions to the client scheme
v2018.0328
- Updated for 20180328 TF2 update
v2018.0320
- Updated the scoreboard's stats panel (slightly smaller)
- Updated inspection panels to have a consistent uniform style
- Updated the tournament setup panel
- Added a shadow to the target data
- Added a couple of font definitions
- Cleaned up several animations
- Minor font, position, and color changes
v2018.0123
- Added blurred shadows to team score labels in various places
- Added blurred shadows to a few tournament spectator panel labels
- Added blurred shadows to killer's name in target ID and freezecam
- Added clickable TF button on the queued panel
- Changed "Resume Game" and Fine a Game" to "Resume" and "Play"
respectively
- Fixed broken competitive access information panel
- Fixed a few button alignment issues on the main menu
- Moved notification panel to the middle left of the main menu
- Moved notification alert slightly higher
- Moved map name and map type slightly lower on loading screen
- Minor position and color changes
v2017.1114
- Removed main menu Jungle Inferno background and character images
- Updated font naming scheme for clarity (aRegular and aBold)
- Updated every HUD file with old naming scheme to the new one
- Updated various HUD panels to utilize pinning for convenient positioning
- Updated most label shadows to be pinned to the main label for convenient positioning
- Updated most team panels from ImagePanels to an EditablePanels
- Updated most team panels to be one control instead of two separate controls
- Updated health buff and low health boxes from ImageButtons to EditablePanels
- Added shadows to Target ID, Tournament Spectator, and Freeezcam names
- Fixed alignment issue with Freezecam labels
- Removed several obsolete files
- Minor color, positioning, animiation changes
v2017.1031
- Moved the magic spells HUD elements to the right of the ammo
- Updated the end-of-match summary page
- Updated the next map vote and map winner panels to be opaque again
- Fixed rank badge partially obscuring rank level and current level xp
v2017.1026.2
- Added Scream Fortress IX character and background images to main menu
v2017.1026
- Fixed Phlog and The Gas Passer meters overlapping
- Updated inspection panel (War Paints preview)
- Disabled max health number below normal health
- Changed name size and max width on main menu
- Updated chat button for party chat
- Added War Paints checkbox to Steam Workshop
- Minor fixes and changes
v2017.1024
- Updated for Jungle Inferno
- Updated and redesigned the main menu
- Added name, level, rank badge and progress bar to new main menu
- Added and redesigned Friend's list
- Added and redesigned the Thermal Thruster meter
- Updated Contracts Drawer button to a new ConTracker button
- Updated animations for box and no-box versions
- Updated and modularized other animations
- Added possible animation fix for remaining overhealed/low health after respawn
- Updated scheme files (colors, fonts, borders, etc.)
- Updated various menu elements' font sizes, positions, and colors
v2017.0801
- Replaced font symbol with VTF images
- Made Casual map voting panels transparent in order to see team scores and player stats
- Cleaned up lobby panels for Casual and MvM
- Cleaned up panel and buttons on right side of the main menu
- Changed tournament team status buttons
- Centered Store's front page panel
- Added Killstreak icon to Target ID
- Fixed text clipping in Backpack
- Minor font, color, and position changes
v2016.1221
- Updated for new Casual and Comp. features
- Added new Options button to lobby pages
- Added new clientscheme font and border definitions
- Removed old MYM backgrounds
- Minor color and position changes
v2016.1021
- Updated for Scream Fortress VIII
- Added new Load Saved Settings and Save Current Settings buttons to Casual matchmaking lobby
- Updated the animations for crosshair damage flash due to possible FPS drops
- Fixed missing background/border for the survey panel
- Fixed missing background/border for a couple of tooltips
- Minor realignment for item names in class loadout
v2016.0927
- Updated for tonight's casual and competitive updates
- Moved to using #base for the clientscheme*
- Removed Meet Your Match promo and backgrounds
- Added some PASSTIME support (mostly repositioned alerts)
- Moved the A and D buttons in the backpack to the top
v2016.0714
-Updated for new map selection in casual matchmaking lobby
v2016.0713
-Updated match summary team banners and player lists
-Updated casual and competitive welcome dialogs
-Removed game mode background from casual matchmaking
-Fixed broken tooltip for the casual, competitive, and mvm main menu
buttons
-Removed unused button and panel from main menu
-Removed unused .res files
-Minor position and font changes
2016.0708
-Updated the Main and I-game menus (text and image buttons)
-Added in the new lobby pages for Casual and Competitive
-Added welcome dialogues for Casual and Competitive
-Added panel for Competitive info access
-Updated the lobby page for Mann vs. Machine
-Added the Heavy vs. Pyro event promo
-Updated Competitive HUD-related elements
-Updated the Store page
-Minor position changes
v2016.0426
- Fixed broken winpanel
- Fixed stopwatch for matchmaking
- Minor color, border, and positioning changes
v2016.0425
- Updated for 20160425 TF2 update
- Minor border and position changes
v2016.0412
- Changed main menu background (end of Tough Break campaign)
- Changed stream button and stream panel header color
- Changed in-game report player button
- Added borders to various panels throughout the HUD
- Minor position, font size, and color changes
v2016.0325
- Updated look of main menu panels (streams, motd, contracts drawer)
- Moved engineer building status to default position (top left)
- Switched blue and red team spectator panels to avoid clipping with
engineer building status
- Removed obsolete customization for engineer building status
- Updated clientscheme (font definition)
- Minor color changes and code cleanup
v2016.0324
- Added stream button and panel to main menu
- Updated matchmaking timers, team status, and stat summary screen
- Fixed 6-player stack matchmaking HUD-related elements
- Added Buff/Low Health BG to freeze cam
v2016.0321
- Switched to new customization set up
- Removed old alternative files
- Switched to hudanimations_manifest for animations
v2016.0318
- Fixed several incorrectly positioned timers
- Cleaned up competitive HUD related elements
- Cleaned up sourcescheme
v2016.0317.2
- Updated hudlayout and animations for newest TF2 update
- Minor cosmetic changes to competitive HUD
v2016.0317
- Redesigned tournament spectator panels to better fit the look of the
HUD
- Repositioned the Engineer building status to the right side of the
screen
- Removed unused custom VTFs and added new ones
- Updated clientscheme (border definitions)
- Fixed broken Report Player button
- Minor redesign to competitive match starting and summary screens
- Minor font size and position changes
v2016.0311
- Fixed broken competitive matchmaking lobby
- Added friends and global leaderboard
- Added Repot Player button next to Mute Players
- Updated competitive match starting screen
- Updated competitive match summary screen
- Updated player panels
- Updated animations and clientscheme
- Fixed team labels not appearing on scoreboard
- Minor positioning changes
v2016.0303
- Added Beta and Stress Test notifications to main menu
- Updated competitive player panels
- Updated competitive match starting screen
- Minor adjustments to competitive lobby
v2015.0229
- Updated the competitive lobby
- Updated competitive and readymode player panels
- Added new competitive related animations
- Added avatar to vote kick
- Added Reload HUD button
- Updated scoreboards
- Updated store pages and panels
- Updated clientscheme
- Updated sourcescheme
- Various font, position, and color changes
v2016.0118
- Updated clientscheme
- Moved and fixed Server Time label clipping
- Added a bottom-positioned scoreboard
- Changed 6v6 scoreboard appearance
- Changed meter bar color and transparency
- Changed angle of Soldier 3D player model
- Readded stats to Loading screen
- Cleaned up a lot of code, which resulted in:
- Various font, size, color, and position changes
v2015.1217
-Updated for The Tough Break Update
-Fixed contracts
-Updated main menu
-Updated quickplay panels
-Updated loading screen
-Updated clientscheme
-Updated sourcescheme
-Adjusted scoreboard for new player list layout
-Adjusted scoreboard stats panel
-Adjusted server time
-Various font, color, and position changes
- Updated the main menu
- Resized health, ammo and medic charge numbers (smaller)
- Resized spectator healths slightly (smaller)
- Resized vaccatinor charge meter
- Resized the control points (smaller and slighly more spaced)
- Updated customization files to work with new changes
- Updated the Twitch button to the site's current logo
- Added fix for moving chat window to animations
- Added and updated colors
- Added new font definitions
- Minor size and position changes
Thanks to CriticalFlaw for these changes and fixes:
- Added the missing Smissmas tag for workshop item submissions.
- Fixed RichText overlapping item descriptions in the Armory.
- Fixed a crash on the team selection screen in Arena Mode. The Fight and Spectate buttons were still referencing models that are not present in the file, causing a crash.
- Fixed the achievement tracker overlapping with the Engineer's building menu.
- Fixed the control point icons not appearing properly when being captured. (#121)
- Fixed the killstreak icon not appearing on the TargetID.
- Fixed the organ counter when using the Vita-Saw.
- Labels are now visible for all item effect meters. (#106)
- Updated the Mute Player button to use the new dialog panel added in the July 3rd, Update.
- Updated the Destruction PDA to use #base just like the Build PDA.
- Cleaned up the files, removed whitespace and unused elements.
- Removed odd numbered crosshair sizes, because too many clientscheme entries for custom fonts cause slower load times.
- Removed the dashboard dimmer remover because it does not work consistently.
- Removed unused Twitch panels since they are no longer being used.
v2019.1218
Thanks to CriticalFlaw for these changes:
- Fixed custom control point icons not working on sv_pure servers.
- Fixed the PDA/Disguise menus not displaying properly if a controller is connected
- Miscellaneous tweaks and improvements.
- Pinned player status effects and shadow labels to parent elements.
- Removed the background dimmer on the main menu.
- Removed unused files and code.
- Updated PDA/Disguise and Item Effect meters to use #base
- Updated items to use higher quality images.
v2018.0412
- Fixed alignment issue with Competitive MMR on the main menu
- Removed forced capitalization of team names on various HUD panels
v2018.0404
- Fixed custom materials
v2018.0330
- Added border and resized the global chat
- Updated the tabs on the Inventory, Store, and Replay pages to be more
minimal
- Updated friend's status to be smaller on the Friend's list
- Updated Join/Abandon match panel
- Updated No GC message on the main menu
- Updated and cleaned up materials
- Minor additions to the client scheme
v2018.0328
- Updated for 20180328 TF2 update
v2018.0320
- Updated the scoreboard's stats panel (slightly smaller)
- Updated inspection panels to have a consistent uniform style
- Updated the tournament setup panel
- Added a shadow to the target data
- Added a couple of font definitions
- Cleaned up several animations
- Minor font, position, and color changes
v2018.0123
- Added blurred shadows to team score labels in various places
- Added blurred shadows to a few tournament spectator panel labels
- Added blurred shadows to killer's name in target ID and freezecam
- Added clickable TF button on the queued panel
- Changed "Resume Game" and Fine a Game" to "Resume" and "Play"
respectively
- Fixed broken competitive access information panel
- Fixed a few button alignment issues on the main menu
- Moved notification panel to the middle left of the main menu
- Moved notification alert slightly higher
- Moved map name and map type slightly lower on loading screen
- Minor position and color changes
v2017.1114
- Removed main menu Jungle Inferno background and character images
- Updated font naming scheme for clarity (aRegular and aBold)
- Updated every HUD file with old naming scheme to the new one
- Updated various HUD panels to utilize pinning for convenient positioning
- Updated most label shadows to be pinned to the main label for convenient positioning
- Updated most team panels from ImagePanels to an EditablePanels
- Updated most team panels to be one control instead of two separate controls
- Updated health buff and low health boxes from ImageButtons to EditablePanels
- Added shadows to Target ID, Tournament Spectator, and Freeezcam names
- Fixed alignment issue with Freezecam labels
- Removed several obsolete files
- Minor color, positioning, animiation changes
v2017.1031
- Moved the magic spells HUD elements to the right of the ammo
- Updated the end-of-match summary page
- Updated the next map vote and map winner panels to be opaque again
- Fixed rank badge partially obscuring rank level and current level xp
v2017.1026.2
- Added Scream Fortress IX character and background images to main menu
v2017.1026
- Fixed Phlog and The Gas Passer meters overlapping
- Updated inspection panel (War Paints preview)
- Disabled max health number below normal health
- Changed name size and max width on main menu
- Updated chat button for party chat
- Added War Paints checkbox to Steam Workshop
- Minor fixes and changes
v2017.1024
- Updated for Jungle Inferno
- Updated and redesigned the main menu
- Added name, level, rank badge and progress bar to new main menu
- Added and redesigned Friend's list
- Added and redesigned the Thermal Thruster meter
- Updated Contracts Drawer button to a new ConTracker button
- Updated animations for box and no-box versions
- Updated and modularized other animations
- Added possible animation fix for remaining overhealed/low health after respawn
- Updated scheme files (colors, fonts, borders, etc.)
- Updated various menu elements' font sizes, positions, and colors
v2017.0801
- Replaced font symbol with VTF images
- Made Casual map voting panels transparent in order to see team scores and player stats
- Cleaned up lobby panels for Casual and MvM
- Cleaned up panel and buttons on right side of the main menu
- Changed tournament team status buttons
- Centered Store's front page panel
- Added Killstreak icon to Target ID
- Fixed text clipping in Backpack
- Minor font, color, and position changes
v2016.1221
- Updated for new Casual and Comp. features
- Added new Options button to lobby pages
- Added new clientscheme font and border definitions
- Removed old MYM backgrounds
- Minor color and position changes
v2016.1021
- Updated for Scream Fortress VIII
- Added new Load Saved Settings and Save Current Settings buttons to Casual matchmaking lobby
- Updated the animations for crosshair damage flash due to possible FPS drops
- Fixed missing background/border for the survey panel
- Fixed missing background/border for a couple of tooltips
- Minor realignment for item names in class loadout
v2016.0927
- Updated for tonight's casual and competitive updates
- Moved to using #base for the clientscheme*
- Removed Meet Your Match promo and backgrounds
- Added some PASSTIME support (mostly repositioned alerts)
- Moved the A and D buttons in the backpack to the top
v2016.0714
-Updated for new map selection in casual matchmaking lobby
v2016.0713
-Updated match summary team banners and player lists
-Updated casual and competitive welcome dialogs
-Removed game mode background from casual matchmaking
-Fixed broken tooltip for the casual, competitive, and mvm main menu
buttons
-Removed unused button and panel from main menu
-Removed unused .res files
-Minor position and font changes
2016.0708
-Updated the Main and I-game menus (text and image buttons)
-Added in the new lobby pages for Casual and Competitive
-Added welcome dialogues for Casual and Competitive
-Added panel for Competitive info access
-Updated the lobby page for Mann vs. Machine
-Added the Heavy vs. Pyro event promo
-Updated Competitive HUD-related elements
-Updated the Store page
-Minor position changes
v2016.0426
- Fixed broken winpanel
- Fixed stopwatch for matchmaking
- Minor color, border, and positioning changes
v2016.0425
- Updated for 20160425 TF2 update
- Minor border and position changes
v2016.0412
- Changed main menu background (end of Tough Break campaign)
- Changed stream button and stream panel header color
- Changed in-game report player button
- Added borders to various panels throughout the HUD
- Minor position, font size, and color changes
v2016.0325
- Updated look of main menu panels (streams, motd, contracts drawer)
- Moved engineer building status to default position (top left)
- Switched blue and red team spectator panels to avoid clipping with
engineer building status
- Removed obsolete customization for engineer building status
- Updated clientscheme (font definition)
- Minor color changes and code cleanup
v2016.0324
- Added stream button and panel to main menu
- Updated matchmaking timers, team status, and stat summary screen
- Fixed 6-player stack matchmaking HUD-related elements
- Added Buff/Low Health BG to freeze cam
v2016.0321
- Switched to new customization set up
- Removed old alternative files
- Switched to hudanimations_manifest for animations
v2016.0318
- Fixed several incorrectly positioned timers
- Cleaned up competitive HUD related elements
- Cleaned up sourcescheme
v2016.0317.2
- Updated hudlayout and animations for newest TF2 update
- Minor cosmetic changes to competitive HUD
v2016.0317
- Redesigned tournament spectator panels to better fit the look of the
HUD
- Repositioned the Engineer building status to the right side of the
screen
- Removed unused custom VTFs and added new ones
- Updated clientscheme (border definitions)
- Fixed broken Report Player button
- Minor redesign to competitive match starting and summary screens
- Minor font size and position changes
v2016.0311
- Fixed broken competitive matchmaking lobby
- Added friends and global leaderboard
- Added Repot Player button next to Mute Players
- Updated competitive match starting screen
- Updated competitive match summary screen
- Updated player panels
- Updated animations and clientscheme
- Fixed team labels not appearing on scoreboard
- Minor positioning changes
v2016.0303
- Added Beta and Stress Test notifications to main menu
- Updated competitive player panels
- Updated competitive match starting screen
- Minor adjustments to competitive lobby
v2015.0229
- Updated the competitive lobby
- Updated competitive and readymode player panels
- Added new competitive related animations
- Added avatar to vote kick
- Added Reload HUD button
- Updated scoreboards
- Updated store pages and panels
- Updated clientscheme
- Updated sourcescheme
- Various font, position, and color changes
v2016.0118
- Updated clientscheme
- Moved and fixed Server Time label clipping
- Added a bottom-positioned scoreboard
- Changed 6v6 scoreboard appearance
- Changed meter bar color and transparency
- Changed angle of Soldier 3D player model
- Readded stats to Loading screen
- Cleaned up a lot of code, which resulted in:
- Various font, size, color, and position changes
v2015.1217
-Updated for The Tough Break Update
-Fixed contracts
-Updated main menu
-Updated quickplay panels
-Updated loading screen
-Updated clientscheme
-Updated sourcescheme
-Adjusted scoreboard for new player list layout
-Adjusted scoreboard stats panel
-Adjusted server time
-Various font, color, and position changes
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