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Improved default HUD

Downloads:

112,272

Views:

532,267

Rating:

Download Improved default HUD (89.64 KB)Last Updated: 12-12-2020

Description

This is not a HUD in its usual meaning, but some fixes for standard Team fortress 2 UI, adding HP numbers on target IDs, small Übercharge value label near the crosshair, popular custom crosshairs, etc. — see screenshots for more info. I do it for myself, but maybe someone will find it useful too.


Credits

Omnibombulator for this excellent site,
Teamfortress.tv community

Special Thanks

To all Improved default HUD users

Operating System Supported?
Windows  
Mac  
Linux  
Resolutions Supported?
4:3  
5:4  
16:9  
16:10  
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Tournament  
Competitive  
Arena  
Attack/Defend  
Capture the Flag  
Control Points  
Domination  
Halloween  
King of the Hill  
Mannpower  
Mann Vs. Machine  
Passtime  
Payload  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
v 3.9.1 (December 12, 2020)
– Updated to support recent TF2 updates.
– Updated Server Control Panel to support 4 config buttons.
– Various "under the hood" fixes.

v 3.9 (March 29, 2018)
– Updated to support recent TF2 updates.

v 3.8.1 (October 22, 2017)
– Various "under the hood" fixes.

v 3.8 (October 21, 2017)
– Updated to support The Jungle Inferno Update.

v 3.7.1 (January 31, 2017)
– Updated to support recent TF2 updates;
– Added Australian-loved "seeker" crosshair;
– Updated Server control panel for ETF2L Season 26 maps support;
– Various "under the hood" fixes.

v 3.7 (December 22, 2016)
– Updated to support recent TF2 update;
– Various "under the hood" fixes.

v 3.6 (October 22, 2016)
– Updated to support recent TF2 updates;
– Fixed Bazaar Bargain head counter doesn't show in minmode;
– Fixed FPS drops in some situations when Hit Indicator is enabled (by the Wiethoofd method);
– Various "under the hood" fixes.

v 3.5 (September 28, 2016)
– Updated to support recent TF2 updates;
– Added full model control ability in the Loadout — see screenshot. It allows you to zoom, rotate, change model and spotlight positions;
– Fixed Demo UI button not showing when Server Control Panel disabled;
– Updated Server Control Panel to support ETF2L Season 25 maps;
– Various "under the hood" fixes.

v 3.4.1 (August 6, 2016)
– Fixed respawn timer in competitive mode;
– Fixed Dead Ringer "Feign" counter being overlapped by Diamondback "Crits" counter — see screenshot.

v 3.4 (August 2, 2016)
– Finally supported basefiles system, it should make HUD more easily customizable and unbreakable to the next Valve updates. Read the updated FAQ for more info;
– Checking the enemy uber is much easier now — see screenshot;
– Various "under the hood" fixes.

v 3.3.1 (July 15, 2016)
– Updated to support recent TF2 update;
– Now uses a manifest file for animations.

v 3.3 (July 9, 2016)
– Updated to support The Meet Your Match Update;
– Slightly changed the MainMenu layout: Control Panel enabled, Control Panel disabled.

User Comments

145 Comments

By submitting a comment, you agree to adhere to our Comment Section Rules.


XenoTech N HUD Developer

The center-screen ubercharge meter doesn't seem to work with the Vaccinator, is there a fix for this?
Posted 17-05-2022, 12:26 AM
sleepy (9) HUD Developer

a lot of unusual effects are way off in the loadout menu
Posted 06-06-2022, 07:03 PM
yspear HUD Developer

hello i really like and enjoy your hud, but can you update the hud so it can have the metal count in the middle like med ubercharge
Posted 05-07-2022, 09:36 AM
Average F2P HUD Developer

How do I use RoundBracketsDot or 1.14?
Posted 17-07-2022, 06:38 AM
pee man HUD Developer

pee man aproves of this hud, good work gentleman!
Posted 20-07-2022, 09:10 PM
engineer gaming (27) HUD Developer

this dont work :skull: you should fix it
Posted 22-07-2022, 07:25 AM
de HUD Developer

how to get the server control pannel the same as shown in screenshot
Posted 28-08-2022, 02:05 PM
SirBloxy HUD Developer

I suggest making it so you can maybe choose different colors for the damage numbers, since I think the greyish yellow color feels a little untrue to tf2. maybe its just me though.
Posted 20-09-2022, 08:18 PM
Asym29 HUD Developer

sorry to bother but the currency count in mvm does not work due to the december 6th update breaking every hud
Posted 17-12-2022, 01:07 PM
morizfgteevfans HUD Developer

update your hud as some of your crosshairs were literally broken
Posted 26-12-2022, 10:55 AM
morizfgteevfans HUD Developer

and also some of the crosshairs were actually just showing letters (like in 1.2 and/or 1.11)
Posted 26-12-2022, 11:00 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.


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