/////////////////////////////////////////////////////////INSTRUCTIONS/////////////////////////////////////////////////////////
//
// Uncomment the crosshair you want to animate (removing the "//")
//
////////////////////////////////////////////////////////CUSTOMIZATION/////////////////////////////////////////////////////////
//
// The first fgcolor is the damage flash color (is red by default)
// The second fgcolor is the normal crosshair color, be sure to set the color to match the one on "Crosshairs.res"
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

event DamagedPlayer
{
    //Animate "SeekerCrosshair"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "SeekerCrosshair"    				FgColor     "235 226 202 255"   				Linear 	0.10 	0.10001
	
	//Animate "CrossHairTLR"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "CrossHairTLR"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairCross"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
	//Animate "M0rexhairCross"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairCircle"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "M0rexhairCircle"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairDot"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "M0rexhairDot"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Simple Cross"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
	//Animate "Simple Cross"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Dot"    	 						FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
	//Animate "Dot"   							FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Hollow Cross"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Hollow Cross"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Hollow Cross With Dot"    	 	FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Hollow Cross With Dot"    		FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Cross"   					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Small Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Small Cross"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Wide Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Wide Cross"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Wide Cross"    	 		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Wide Cross"    			FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thin Circle"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thin Circle"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Circle"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Circle"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Quartered Circle"    	 		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Quartered Circle"    			FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Square"    	 					FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Square"    						FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Round Brackets"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Round Brackets"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Round Brackets With Cross"     	FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Round Brackets With Cross"    	FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Konr Wings"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Konr Wings"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Knuckles Crosshairs"    	 		FgColor     "255 255 255 255"   				Linear 	0.0 	0.00001
    //Animate "Knuckles Crosshairs"    			FgColor     "0 255 0 255"   					Linear 	0.10 	0.10001
}